style : Code text indent format

This commit is contained in:
hevinci
2023-12-21 19:29:26 +08:00
parent 544832c46a
commit 727f356eea
112 changed files with 8639 additions and 8639 deletions
@@ -9,317 +9,317 @@ using UnityEngine.UIElements;
namespace YooAsset.Editor
{
internal class ReporterAssetListViewer
{
private enum ESortMode
{
AssetPath,
BundleName
}
internal class ReporterAssetListViewer
{
private enum ESortMode
{
AssetPath,
BundleName
}
private VisualTreeAsset _visualAsset;
private TemplateContainer _root;
private VisualTreeAsset _visualAsset;
private TemplateContainer _root;
private ToolbarButton _topBar1;
private ToolbarButton _topBar2;
private ToolbarButton _bottomBar1;
private ListView _assetListView;
private ListView _dependListView;
private ToolbarButton _topBar1;
private ToolbarButton _topBar2;
private ToolbarButton _bottomBar1;
private ListView _assetListView;
private ListView _dependListView;
private BuildReport _buildReport;
private string _searchKeyWord;
private ESortMode _sortMode = ESortMode.AssetPath;
private bool _descendingSort = false;
private BuildReport _buildReport;
private string _searchKeyWord;
private ESortMode _sortMode = ESortMode.AssetPath;
private bool _descendingSort = false;
/// <summary>
/// 初始化页面
/// </summary>
public void InitViewer()
{
// 加载布局文件
_visualAsset = UxmlLoader.LoadWindowUXML<ReporterAssetListViewer>();
if (_visualAsset == null)
return;
/// <summary>
/// 初始化页面
/// </summary>
public void InitViewer()
{
// 加载布局文件
_visualAsset = UxmlLoader.LoadWindowUXML<ReporterAssetListViewer>();
if (_visualAsset == null)
return;
_root = _visualAsset.CloneTree();
_root.style.flexGrow = 1f;
_root = _visualAsset.CloneTree();
_root.style.flexGrow = 1f;
// 顶部按钮栏
_topBar1 = _root.Q<ToolbarButton>("TopBar1");
_topBar2 = _root.Q<ToolbarButton>("TopBar2");
_topBar1.clicked += TopBar1_clicked;
_topBar2.clicked += TopBar2_clicked;
// 顶部按钮栏
_topBar1 = _root.Q<ToolbarButton>("TopBar1");
_topBar2 = _root.Q<ToolbarButton>("TopBar2");
_topBar1.clicked += TopBar1_clicked;
_topBar2.clicked += TopBar2_clicked;
// 底部按钮栏
_bottomBar1 = _root.Q<ToolbarButton>("BottomBar1");
// 底部按钮栏
_bottomBar1 = _root.Q<ToolbarButton>("BottomBar1");
// 资源列表
_assetListView = _root.Q<ListView>("TopListView");
_assetListView.makeItem = MakeAssetListViewItem;
_assetListView.bindItem = BindAssetListViewItem;
// 资源列表
_assetListView = _root.Q<ListView>("TopListView");
_assetListView.makeItem = MakeAssetListViewItem;
_assetListView.bindItem = BindAssetListViewItem;
#if UNITY_2020_1_OR_NEWER
_assetListView.onSelectionChange += AssetListView_onSelectionChange;
_assetListView.onSelectionChange += AssetListView_onSelectionChange;
#else
_assetListView.onSelectionChanged += AssetListView_onSelectionChange;
_assetListView.onSelectionChanged += AssetListView_onSelectionChange;
#endif
// 依赖列表
_dependListView = _root.Q<ListView>("BottomListView");
_dependListView.makeItem = MakeDependListViewItem;
_dependListView.bindItem = BindDependListViewItem;
// 依赖列表
_dependListView = _root.Q<ListView>("BottomListView");
_dependListView.makeItem = MakeDependListViewItem;
_dependListView.bindItem = BindDependListViewItem;
#if UNITY_2020_3_OR_NEWER
SplitView.Adjuster(_root);
SplitView.Adjuster(_root);
#endif
}
}
/// <summary>
/// 填充页面数据
/// </summary>
public void FillViewData(BuildReport buildReport, string searchKeyWord)
{
_buildReport = buildReport;
_searchKeyWord = searchKeyWord;
RefreshView();
}
private void RefreshView()
{
_assetListView.Clear();
_assetListView.ClearSelection();
_assetListView.itemsSource = FilterAndSortViewItems();
_assetListView.Rebuild();
RefreshSortingSymbol();
}
private List<ReportAssetInfo> FilterAndSortViewItems()
{
List<ReportAssetInfo> result = new List<ReportAssetInfo>(_buildReport.AssetInfos.Count);
/// <summary>
/// 填充页面数据
/// </summary>
public void FillViewData(BuildReport buildReport, string searchKeyWord)
{
_buildReport = buildReport;
_searchKeyWord = searchKeyWord;
RefreshView();
}
private void RefreshView()
{
_assetListView.Clear();
_assetListView.ClearSelection();
_assetListView.itemsSource = FilterAndSortViewItems();
_assetListView.Rebuild();
RefreshSortingSymbol();
}
private List<ReportAssetInfo> FilterAndSortViewItems()
{
List<ReportAssetInfo> result = new List<ReportAssetInfo>(_buildReport.AssetInfos.Count);
// 过滤列表
foreach (var assetInfo in _buildReport.AssetInfos)
{
if (string.IsNullOrEmpty(_searchKeyWord) == false)
{
if (assetInfo.AssetPath.Contains(_searchKeyWord) == false)
continue;
}
result.Add(assetInfo);
}
// 过滤列表
foreach (var assetInfo in _buildReport.AssetInfos)
{
if (string.IsNullOrEmpty(_searchKeyWord) == false)
{
if (assetInfo.AssetPath.Contains(_searchKeyWord) == false)
continue;
}
result.Add(assetInfo);
}
// 排序列表
if (_sortMode == ESortMode.AssetPath)
{
if (_descendingSort)
return result.OrderByDescending(a => a.AssetPath).ToList();
else
return result.OrderBy(a => a.AssetPath).ToList();
}
else if (_sortMode == ESortMode.BundleName)
{
if (_descendingSort)
return result.OrderByDescending(a => a.MainBundleName).ToList();
else
return result.OrderBy(a => a.MainBundleName).ToList();
}
else
{
throw new System.NotImplementedException();
}
}
private void RefreshSortingSymbol()
{
// 刷新符号
_topBar1.text = $"Asset Path ({_assetListView.itemsSource.Count})";
_topBar2.text = "Main Bundle";
// 排序列表
if (_sortMode == ESortMode.AssetPath)
{
if (_descendingSort)
return result.OrderByDescending(a => a.AssetPath).ToList();
else
return result.OrderBy(a => a.AssetPath).ToList();
}
else if (_sortMode == ESortMode.BundleName)
{
if (_descendingSort)
return result.OrderByDescending(a => a.MainBundleName).ToList();
else
return result.OrderBy(a => a.MainBundleName).ToList();
}
else
{
throw new System.NotImplementedException();
}
}
private void RefreshSortingSymbol()
{
// 刷新符号
_topBar1.text = $"Asset Path ({_assetListView.itemsSource.Count})";
_topBar2.text = "Main Bundle";
if (_sortMode == ESortMode.AssetPath)
{
if (_descendingSort)
_topBar1.text = $"Asset Path ({_assetListView.itemsSource.Count}) ↓";
else
_topBar1.text = $"Asset Path ({_assetListView.itemsSource.Count}) ↑";
}
else if (_sortMode == ESortMode.BundleName)
{
if (_descendingSort)
_topBar2.text = "Main Bundle ↓";
else
_topBar2.text = "Main Bundle ↑";
}
else
{
throw new System.NotImplementedException();
}
}
if (_sortMode == ESortMode.AssetPath)
{
if (_descendingSort)
_topBar1.text = $"Asset Path ({_assetListView.itemsSource.Count}) ↓";
else
_topBar1.text = $"Asset Path ({_assetListView.itemsSource.Count}) ↑";
}
else if (_sortMode == ESortMode.BundleName)
{
if (_descendingSort)
_topBar2.text = "Main Bundle ↓";
else
_topBar2.text = "Main Bundle ↑";
}
else
{
throw new System.NotImplementedException();
}
}
/// <summary>
/// 挂接到父类页面上
/// </summary>
public void AttachParent(VisualElement parent)
{
parent.Add(_root);
}
/// <summary>
/// 挂接到父类页面上
/// </summary>
public void AttachParent(VisualElement parent)
{
parent.Add(_root);
}
/// <summary>
/// 从父类页面脱离开
/// </summary>
public void DetachParent()
{
_root.RemoveFromHierarchy();
}
/// <summary>
/// 从父类页面脱离开
/// </summary>
public void DetachParent()
{
_root.RemoveFromHierarchy();
}
// 资源列表相关
private VisualElement MakeAssetListViewItem()
{
VisualElement element = new VisualElement();
element.style.flexDirection = FlexDirection.Row;
// 资源列表相关
private VisualElement MakeAssetListViewItem()
{
VisualElement element = new VisualElement();
element.style.flexDirection = FlexDirection.Row;
{
var label = new Label();
label.name = "Label1";
label.style.unityTextAlign = TextAnchor.MiddleLeft;
label.style.marginLeft = 3f;
label.style.flexGrow = 1f;
label.style.width = 280;
element.Add(label);
}
{
var label = new Label();
label.name = "Label1";
label.style.unityTextAlign = TextAnchor.MiddleLeft;
label.style.marginLeft = 3f;
label.style.flexGrow = 1f;
label.style.width = 280;
element.Add(label);
}
{
var label = new Label();
label.name = "Label2";
label.style.unityTextAlign = TextAnchor.MiddleLeft;
label.style.marginLeft = 3f;
label.style.flexGrow = 1f;
label.style.width = 150;
element.Add(label);
}
{
var label = new Label();
label.name = "Label2";
label.style.unityTextAlign = TextAnchor.MiddleLeft;
label.style.marginLeft = 3f;
label.style.flexGrow = 1f;
label.style.width = 150;
element.Add(label);
}
return element;
}
private void BindAssetListViewItem(VisualElement element, int index)
{
var sourceData = _assetListView.itemsSource as List<ReportAssetInfo>;
var assetInfo = sourceData[index];
var bundleInfo = _buildReport.GetBundleInfo(assetInfo.MainBundleName);
return element;
}
private void BindAssetListViewItem(VisualElement element, int index)
{
var sourceData = _assetListView.itemsSource as List<ReportAssetInfo>;
var assetInfo = sourceData[index];
var bundleInfo = _buildReport.GetBundleInfo(assetInfo.MainBundleName);
// Asset Path
var label1 = element.Q<Label>("Label1");
label1.text = assetInfo.AssetPath;
// Asset Path
var label1 = element.Q<Label>("Label1");
label1.text = assetInfo.AssetPath;
// Main Bundle
var label2 = element.Q<Label>("Label2");
label2.text = bundleInfo.BundleName;
}
private void AssetListView_onSelectionChange(IEnumerable<object> objs)
{
foreach (var item in objs)
{
ReportAssetInfo assetInfo = item as ReportAssetInfo;
FillDependListView(assetInfo);
}
}
private void TopBar1_clicked()
{
if (_sortMode != ESortMode.AssetPath)
{
_sortMode = ESortMode.AssetPath;
_descendingSort = false;
RefreshView();
}
else
{
_descendingSort = !_descendingSort;
RefreshView();
}
}
private void TopBar2_clicked()
{
if (_sortMode != ESortMode.BundleName)
{
_sortMode = ESortMode.BundleName;
_descendingSort = false;
RefreshView();
}
else
{
_descendingSort = !_descendingSort;
RefreshView();
}
}
// Main Bundle
var label2 = element.Q<Label>("Label2");
label2.text = bundleInfo.BundleName;
}
private void AssetListView_onSelectionChange(IEnumerable<object> objs)
{
foreach (var item in objs)
{
ReportAssetInfo assetInfo = item as ReportAssetInfo;
FillDependListView(assetInfo);
}
}
private void TopBar1_clicked()
{
if (_sortMode != ESortMode.AssetPath)
{
_sortMode = ESortMode.AssetPath;
_descendingSort = false;
RefreshView();
}
else
{
_descendingSort = !_descendingSort;
RefreshView();
}
}
private void TopBar2_clicked()
{
if (_sortMode != ESortMode.BundleName)
{
_sortMode = ESortMode.BundleName;
_descendingSort = false;
RefreshView();
}
else
{
_descendingSort = !_descendingSort;
RefreshView();
}
}
// 依赖列表相关
private void FillDependListView(ReportAssetInfo assetInfo)
{
List<ReportBundleInfo> bundles = new List<ReportBundleInfo>();
var mainBundle = _buildReport.GetBundleInfo(assetInfo.MainBundleName);
bundles.Add(mainBundle);
foreach (string dependBundleName in mainBundle.DependBundles)
{
var dependBundle = _buildReport.GetBundleInfo(dependBundleName);
bundles.Add(dependBundle);
}
// 依赖列表相关
private void FillDependListView(ReportAssetInfo assetInfo)
{
List<ReportBundleInfo> bundles = new List<ReportBundleInfo>();
var mainBundle = _buildReport.GetBundleInfo(assetInfo.MainBundleName);
bundles.Add(mainBundle);
foreach (string dependBundleName in mainBundle.DependBundles)
{
var dependBundle = _buildReport.GetBundleInfo(dependBundleName);
bundles.Add(dependBundle);
}
_dependListView.Clear();
_dependListView.ClearSelection();
_dependListView.itemsSource = bundles;
_dependListView.Rebuild();
_bottomBar1.text = $"Depend Bundles ({bundles.Count})";
}
private VisualElement MakeDependListViewItem()
{
VisualElement element = new VisualElement();
element.style.flexDirection = FlexDirection.Row;
_dependListView.Clear();
_dependListView.ClearSelection();
_dependListView.itemsSource = bundles;
_dependListView.Rebuild();
_bottomBar1.text = $"Depend Bundles ({bundles.Count})";
}
private VisualElement MakeDependListViewItem()
{
VisualElement element = new VisualElement();
element.style.flexDirection = FlexDirection.Row;
{
var label = new Label();
label.name = "Label1";
label.style.unityTextAlign = TextAnchor.MiddleLeft;
label.style.marginLeft = 3f;
label.style.flexGrow = 1f;
label.style.width = 280;
element.Add(label);
}
{
var label = new Label();
label.name = "Label1";
label.style.unityTextAlign = TextAnchor.MiddleLeft;
label.style.marginLeft = 3f;
label.style.flexGrow = 1f;
label.style.width = 280;
element.Add(label);
}
{
var label = new Label();
label.name = "Label2";
label.style.unityTextAlign = TextAnchor.MiddleLeft;
label.style.marginLeft = 3f;
//label.style.flexGrow = 1f;
label.style.width = 100;
element.Add(label);
}
{
var label = new Label();
label.name = "Label2";
label.style.unityTextAlign = TextAnchor.MiddleLeft;
label.style.marginLeft = 3f;
//label.style.flexGrow = 1f;
label.style.width = 100;
element.Add(label);
}
{
var label = new Label();
label.name = "Label3";
label.style.unityTextAlign = TextAnchor.MiddleLeft;
label.style.marginLeft = 3f;
//label.style.flexGrow = 1f;
label.style.width = 280;
element.Add(label);
}
{
var label = new Label();
label.name = "Label3";
label.style.unityTextAlign = TextAnchor.MiddleLeft;
label.style.marginLeft = 3f;
//label.style.flexGrow = 1f;
label.style.width = 280;
element.Add(label);
}
return element;
}
private void BindDependListViewItem(VisualElement element, int index)
{
List<ReportBundleInfo> bundles = _dependListView.itemsSource as List<ReportBundleInfo>;
ReportBundleInfo bundleInfo = bundles[index];
return element;
}
private void BindDependListViewItem(VisualElement element, int index)
{
List<ReportBundleInfo> bundles = _dependListView.itemsSource as List<ReportBundleInfo>;
ReportBundleInfo bundleInfo = bundles[index];
// Bundle Name
var label1 = element.Q<Label>("Label1");
label1.text = bundleInfo.BundleName;
// Bundle Name
var label1 = element.Q<Label>("Label1");
label1.text = bundleInfo.BundleName;
// Size
var label2 = element.Q<Label>("Label2");
label2.text = EditorUtility.FormatBytes(bundleInfo.FileSize);
// Size
var label2 = element.Q<Label>("Label2");
label2.text = EditorUtility.FormatBytes(bundleInfo.FileSize);
// Hash
var label3 = element.Q<Label>("Label3");
label3.text = bundleInfo.FileHash;
}
}
// Hash
var label3 = element.Q<Label>("Label3");
label3.text = bundleInfo.FileHash;
}
}
}
#endif
@@ -10,425 +10,425 @@ using UnityEngine.UIElements;
namespace YooAsset.Editor
{
internal class ReporterBundleListViewer
{
private enum ESortMode
{
BundleName,
BundleSize,
BundleTags
}
internal class ReporterBundleListViewer
{
private enum ESortMode
{
BundleName,
BundleSize,
BundleTags
}
private VisualTreeAsset _visualAsset;
private TemplateContainer _root;
private VisualTreeAsset _visualAsset;
private TemplateContainer _root;
private ToolbarButton _topBar1;
private ToolbarButton _topBar2;
private ToolbarButton _topBar3;
private ToolbarButton _topBar5;
private ToolbarButton _bottomBar1;
private ListView _bundleListView;
private ListView _includeListView;
private ToolbarButton _topBar1;
private ToolbarButton _topBar2;
private ToolbarButton _topBar3;
private ToolbarButton _topBar5;
private ToolbarButton _bottomBar1;
private ListView _bundleListView;
private ListView _includeListView;
private BuildReport _buildReport;
private string _reportFilePath;
private string _searchKeyWord;
private ESortMode _sortMode = ESortMode.BundleName;
private bool _descendingSort = false;
private BuildReport _buildReport;
private string _reportFilePath;
private string _searchKeyWord;
private ESortMode _sortMode = ESortMode.BundleName;
private bool _descendingSort = false;
/// <summary>
/// 初始化页面
/// </summary>
public void InitViewer()
{
// 加载布局文件
_visualAsset = UxmlLoader.LoadWindowUXML<ReporterBundleListViewer>();
if (_visualAsset == null)
return;
/// <summary>
/// 初始化页面
/// </summary>
public void InitViewer()
{
// 加载布局文件
_visualAsset = UxmlLoader.LoadWindowUXML<ReporterBundleListViewer>();
if (_visualAsset == null)
return;
_root = _visualAsset.CloneTree();
_root.style.flexGrow = 1f;
_root = _visualAsset.CloneTree();
_root.style.flexGrow = 1f;
// 顶部按钮栏
_topBar1 = _root.Q<ToolbarButton>("TopBar1");
_topBar2 = _root.Q<ToolbarButton>("TopBar2");
_topBar3 = _root.Q<ToolbarButton>("TopBar3");
_topBar5 = _root.Q<ToolbarButton>("TopBar5");
_topBar1.clicked += TopBar1_clicked;
_topBar2.clicked += TopBar2_clicked;
_topBar3.clicked += TopBar3_clicked;
_topBar5.clicked += TopBar4_clicked;
// 顶部按钮栏
_topBar1 = _root.Q<ToolbarButton>("TopBar1");
_topBar2 = _root.Q<ToolbarButton>("TopBar2");
_topBar3 = _root.Q<ToolbarButton>("TopBar3");
_topBar5 = _root.Q<ToolbarButton>("TopBar5");
_topBar1.clicked += TopBar1_clicked;
_topBar2.clicked += TopBar2_clicked;
_topBar3.clicked += TopBar3_clicked;
_topBar5.clicked += TopBar4_clicked;
// 底部按钮栏
_bottomBar1 = _root.Q<ToolbarButton>("BottomBar1");
// 底部按钮栏
_bottomBar1 = _root.Q<ToolbarButton>("BottomBar1");
// 资源包列表
_bundleListView = _root.Q<ListView>("TopListView");
_bundleListView.makeItem = MakeBundleListViewItem;
_bundleListView.bindItem = BindBundleListViewItem;
// 资源包列表
_bundleListView = _root.Q<ListView>("TopListView");
_bundleListView.makeItem = MakeBundleListViewItem;
_bundleListView.bindItem = BindBundleListViewItem;
#if UNITY_2020_1_OR_NEWER
_bundleListView.onSelectionChange += BundleListView_onSelectionChange;
_bundleListView.onSelectionChange += BundleListView_onSelectionChange;
#else
_bundleListView.onSelectionChanged += BundleListView_onSelectionChange;
_bundleListView.onSelectionChanged += BundleListView_onSelectionChange;
#endif
// 包含列表
_includeListView = _root.Q<ListView>("BottomListView");
_includeListView.makeItem = MakeIncludeListViewItem;
_includeListView.bindItem = BindIncludeListViewItem;
// 包含列表
_includeListView = _root.Q<ListView>("BottomListView");
_includeListView.makeItem = MakeIncludeListViewItem;
_includeListView.bindItem = BindIncludeListViewItem;
#if UNITY_2020_3_OR_NEWER
SplitView.Adjuster(_root);
SplitView.Adjuster(_root);
#endif
}
}
/// <summary>
/// 填充页面数据
/// </summary>
public void FillViewData(BuildReport buildReport, string reprotFilePath, string searchKeyWord)
{
_buildReport = buildReport;
_reportFilePath = reprotFilePath;
_searchKeyWord = searchKeyWord;
RefreshView();
}
private void RefreshView()
{
_bundleListView.Clear();
_bundleListView.ClearSelection();
_bundleListView.itemsSource = FilterAndSortViewItems();
_bundleListView.Rebuild();
RefreshSortingSymbol();
}
private List<ReportBundleInfo> FilterAndSortViewItems()
{
List<ReportBundleInfo> result = new List<ReportBundleInfo>(_buildReport.BundleInfos.Count);
/// <summary>
/// 填充页面数据
/// </summary>
public void FillViewData(BuildReport buildReport, string reprotFilePath, string searchKeyWord)
{
_buildReport = buildReport;
_reportFilePath = reprotFilePath;
_searchKeyWord = searchKeyWord;
RefreshView();
}
private void RefreshView()
{
_bundleListView.Clear();
_bundleListView.ClearSelection();
_bundleListView.itemsSource = FilterAndSortViewItems();
_bundleListView.Rebuild();
RefreshSortingSymbol();
}
private List<ReportBundleInfo> FilterAndSortViewItems()
{
List<ReportBundleInfo> result = new List<ReportBundleInfo>(_buildReport.BundleInfos.Count);
// 过滤列表
foreach (var bundleInfo in _buildReport.BundleInfos)
{
if (string.IsNullOrEmpty(_searchKeyWord) == false)
{
if (bundleInfo.BundleName.Contains(_searchKeyWord) == false)
continue;
}
result.Add(bundleInfo);
}
// 过滤列表
foreach (var bundleInfo in _buildReport.BundleInfos)
{
if (string.IsNullOrEmpty(_searchKeyWord) == false)
{
if (bundleInfo.BundleName.Contains(_searchKeyWord) == false)
continue;
}
result.Add(bundleInfo);
}
// 排序列表
if (_sortMode == ESortMode.BundleName)
{
if (_descendingSort)
return result.OrderByDescending(a => a.BundleName).ToList();
else
return result.OrderBy(a => a.BundleName).ToList();
}
else if (_sortMode == ESortMode.BundleSize)
{
if (_descendingSort)
return result.OrderByDescending(a => a.FileSize).ToList();
else
return result.OrderBy(a => a.FileSize).ToList();
}
else if (_sortMode == ESortMode.BundleTags)
{
if (_descendingSort)
return result.OrderByDescending(a => a.GetTagsString()).ToList();
else
return result.OrderBy(a => a.GetTagsString()).ToList();
}
else
{
throw new System.NotImplementedException();
}
}
private void RefreshSortingSymbol()
{
// 刷新符号
_topBar1.text = $"Bundle Name ({_bundleListView.itemsSource.Count})";
_topBar2.text = "Size";
_topBar3.text = "Hash";
_topBar5.text = "Tags";
// 排序列表
if (_sortMode == ESortMode.BundleName)
{
if (_descendingSort)
return result.OrderByDescending(a => a.BundleName).ToList();
else
return result.OrderBy(a => a.BundleName).ToList();
}
else if (_sortMode == ESortMode.BundleSize)
{
if (_descendingSort)
return result.OrderByDescending(a => a.FileSize).ToList();
else
return result.OrderBy(a => a.FileSize).ToList();
}
else if (_sortMode == ESortMode.BundleTags)
{
if (_descendingSort)
return result.OrderByDescending(a => a.GetTagsString()).ToList();
else
return result.OrderBy(a => a.GetTagsString()).ToList();
}
else
{
throw new System.NotImplementedException();
}
}
private void RefreshSortingSymbol()
{
// 刷新符号
_topBar1.text = $"Bundle Name ({_bundleListView.itemsSource.Count})";
_topBar2.text = "Size";
_topBar3.text = "Hash";
_topBar5.text = "Tags";
if (_sortMode == ESortMode.BundleName)
{
if (_descendingSort)
_topBar1.text = $"Bundle Name ({_bundleListView.itemsSource.Count}) ↓";
else
_topBar1.text = $"Bundle Name ({_bundleListView.itemsSource.Count}) ↑";
}
else if (_sortMode == ESortMode.BundleSize)
{
if (_descendingSort)
_topBar2.text = "Size ↓";
else
_topBar2.text = "Size ↑";
}
else if (_sortMode == ESortMode.BundleTags)
{
if (_descendingSort)
_topBar5.text = "Tags ↓";
else
_topBar5.text = "Tags ↑";
}
else
{
throw new System.NotImplementedException();
}
}
if (_sortMode == ESortMode.BundleName)
{
if (_descendingSort)
_topBar1.text = $"Bundle Name ({_bundleListView.itemsSource.Count}) ↓";
else
_topBar1.text = $"Bundle Name ({_bundleListView.itemsSource.Count}) ↑";
}
else if (_sortMode == ESortMode.BundleSize)
{
if (_descendingSort)
_topBar2.text = "Size ↓";
else
_topBar2.text = "Size ↑";
}
else if (_sortMode == ESortMode.BundleTags)
{
if (_descendingSort)
_topBar5.text = "Tags ↓";
else
_topBar5.text = "Tags ↑";
}
else
{
throw new System.NotImplementedException();
}
}
/// <summary>
/// 挂接到父类页面上
/// </summary>
public void AttachParent(VisualElement parent)
{
parent.Add(_root);
}
/// <summary>
/// 挂接到父类页面上
/// </summary>
public void AttachParent(VisualElement parent)
{
parent.Add(_root);
}
/// <summary>
/// 从父类页面脱离开
/// </summary>
public void DetachParent()
{
_root.RemoveFromHierarchy();
}
/// <summary>
/// 从父类页面脱离开
/// </summary>
public void DetachParent()
{
_root.RemoveFromHierarchy();
}
// 顶部列表相关
private VisualElement MakeBundleListViewItem()
{
VisualElement element = new VisualElement();
element.style.flexDirection = FlexDirection.Row;
// 顶部列表相关
private VisualElement MakeBundleListViewItem()
{
VisualElement element = new VisualElement();
element.style.flexDirection = FlexDirection.Row;
{
var label = new Label();
label.name = "Label1";
label.style.unityTextAlign = TextAnchor.MiddleLeft;
label.style.marginLeft = 3f;
label.style.flexGrow = 1f;
label.style.width = 280;
element.Add(label);
}
{
var label = new Label();
label.name = "Label1";
label.style.unityTextAlign = TextAnchor.MiddleLeft;
label.style.marginLeft = 3f;
label.style.flexGrow = 1f;
label.style.width = 280;
element.Add(label);
}
{
var label = new Label();
label.name = "Label2";
label.style.unityTextAlign = TextAnchor.MiddleLeft;
label.style.marginLeft = 3f;
//label.style.flexGrow = 1f;
label.style.width = 100;
element.Add(label);
}
{
var label = new Label();
label.name = "Label2";
label.style.unityTextAlign = TextAnchor.MiddleLeft;
label.style.marginLeft = 3f;
//label.style.flexGrow = 1f;
label.style.width = 100;
element.Add(label);
}
{
var label = new Label();
label.name = "Label3";
label.style.unityTextAlign = TextAnchor.MiddleLeft;
label.style.marginLeft = 3f;
//label.style.flexGrow = 1f;
label.style.width = 280;
element.Add(label);
}
{
var label = new Label();
label.name = "Label3";
label.style.unityTextAlign = TextAnchor.MiddleLeft;
label.style.marginLeft = 3f;
//label.style.flexGrow = 1f;
label.style.width = 280;
element.Add(label);
}
{
var label = new Label();
label.name = "Label5";
label.style.unityTextAlign = TextAnchor.MiddleLeft;
label.style.marginLeft = 3f;
//label.style.flexGrow = 1f;
label.style.width = 150;
element.Add(label);
}
{
var label = new Label();
label.name = "Label5";
label.style.unityTextAlign = TextAnchor.MiddleLeft;
label.style.marginLeft = 3f;
//label.style.flexGrow = 1f;
label.style.width = 150;
element.Add(label);
}
{
var label = new Label();
label.name = "Label6";
label.style.unityTextAlign = TextAnchor.MiddleLeft;
label.style.marginLeft = 3f;
label.style.flexGrow = 1f;
label.style.width = 80;
element.Add(label);
}
{
var label = new Label();
label.name = "Label6";
label.style.unityTextAlign = TextAnchor.MiddleLeft;
label.style.marginLeft = 3f;
label.style.flexGrow = 1f;
label.style.width = 80;
element.Add(label);
}
return element;
}
private void BindBundleListViewItem(VisualElement element, int index)
{
var sourceData = _bundleListView.itemsSource as List<ReportBundleInfo>;
var bundleInfo = sourceData[index];
return element;
}
private void BindBundleListViewItem(VisualElement element, int index)
{
var sourceData = _bundleListView.itemsSource as List<ReportBundleInfo>;
var bundleInfo = sourceData[index];
// Bundle Name
var label1 = element.Q<Label>("Label1");
label1.text = bundleInfo.BundleName;
// Bundle Name
var label1 = element.Q<Label>("Label1");
label1.text = bundleInfo.BundleName;
// Size
var label2 = element.Q<Label>("Label2");
label2.text = EditorUtility.FormatBytes(bundleInfo.FileSize);
// Size
var label2 = element.Q<Label>("Label2");
label2.text = EditorUtility.FormatBytes(bundleInfo.FileSize);
// Hash
var label3 = element.Q<Label>("Label3");
label3.text = bundleInfo.FileHash;
// Hash
var label3 = element.Q<Label>("Label3");
label3.text = bundleInfo.FileHash;
// Encrypted
var label5 = element.Q<Label>("Label5");
label5.text = bundleInfo.Encrypted.ToString();
// Encrypted
var label5 = element.Q<Label>("Label5");
label5.text = bundleInfo.Encrypted.ToString();
// Tags
var label6 = element.Q<Label>("Label6");
label6.text = bundleInfo.GetTagsString();
}
private void BundleListView_onSelectionChange(IEnumerable<object> objs)
{
foreach (var item in objs)
{
ReportBundleInfo bundleInfo = item as ReportBundleInfo;
FillIncludeListView(bundleInfo);
ShowAssetBundleInspector(bundleInfo);
break;
}
}
private void ShowAssetBundleInspector(ReportBundleInfo bundleInfo)
{
if (_buildReport.Summary.BuildPipeline == nameof(EBuildPipeline.RawFileBuildPipeline))
return;
// Tags
var label6 = element.Q<Label>("Label6");
label6.text = bundleInfo.GetTagsString();
}
private void BundleListView_onSelectionChange(IEnumerable<object> objs)
{
foreach (var item in objs)
{
ReportBundleInfo bundleInfo = item as ReportBundleInfo;
FillIncludeListView(bundleInfo);
ShowAssetBundleInspector(bundleInfo);
break;
}
}
private void ShowAssetBundleInspector(ReportBundleInfo bundleInfo)
{
if (_buildReport.Summary.BuildPipeline == nameof(EBuildPipeline.RawFileBuildPipeline))
return;
string rootDirectory = Path.GetDirectoryName(_reportFilePath);
string filePath = $"{rootDirectory}/{bundleInfo.FileName}";
if (File.Exists(filePath))
Selection.activeObject = AssetBundleRecorder.GetAssetBundle(filePath);
else
Selection.activeObject = null;
}
private void TopBar1_clicked()
{
if (_sortMode != ESortMode.BundleName)
{
_sortMode = ESortMode.BundleName;
_descendingSort = false;
RefreshView();
}
else
{
_descendingSort = !_descendingSort;
RefreshView();
}
}
private void TopBar2_clicked()
{
if (_sortMode != ESortMode.BundleSize)
{
_sortMode = ESortMode.BundleSize;
_descendingSort = false;
RefreshView();
}
else
{
_descendingSort = !_descendingSort;
RefreshView();
}
}
private void TopBar3_clicked()
{
}
private void TopBar4_clicked()
{
if (_sortMode != ESortMode.BundleTags)
{
_sortMode = ESortMode.BundleTags;
_descendingSort = false;
RefreshView();
}
else
{
_descendingSort = !_descendingSort;
RefreshView();
}
}
string rootDirectory = Path.GetDirectoryName(_reportFilePath);
string filePath = $"{rootDirectory}/{bundleInfo.FileName}";
if (File.Exists(filePath))
Selection.activeObject = AssetBundleRecorder.GetAssetBundle(filePath);
else
Selection.activeObject = null;
}
private void TopBar1_clicked()
{
if (_sortMode != ESortMode.BundleName)
{
_sortMode = ESortMode.BundleName;
_descendingSort = false;
RefreshView();
}
else
{
_descendingSort = !_descendingSort;
RefreshView();
}
}
private void TopBar2_clicked()
{
if (_sortMode != ESortMode.BundleSize)
{
_sortMode = ESortMode.BundleSize;
_descendingSort = false;
RefreshView();
}
else
{
_descendingSort = !_descendingSort;
RefreshView();
}
}
private void TopBar3_clicked()
{
}
private void TopBar4_clicked()
{
if (_sortMode != ESortMode.BundleTags)
{
_sortMode = ESortMode.BundleTags;
_descendingSort = false;
RefreshView();
}
else
{
_descendingSort = !_descendingSort;
RefreshView();
}
}
// 底部列表相关
private void FillIncludeListView(ReportBundleInfo bundleInfo)
{
List<ReportAssetInfo> containsList = new List<ReportAssetInfo>();
HashSet<string> mainAssetDic = new HashSet<string>();
foreach (var assetInfo in _buildReport.AssetInfos)
{
if (assetInfo.MainBundleName == bundleInfo.BundleName)
{
mainAssetDic.Add(assetInfo.AssetPath);
containsList.Add(assetInfo);
}
}
foreach (string assetPath in bundleInfo.AllBuiltinAssets)
{
if (mainAssetDic.Contains(assetPath) == false)
{
var assetInfo = new ReportAssetInfo();
assetInfo.AssetPath = assetPath;
assetInfo.AssetGUID = "--";
containsList.Add(assetInfo);
}
}
// 底部列表相关
private void FillIncludeListView(ReportBundleInfo bundleInfo)
{
List<ReportAssetInfo> containsList = new List<ReportAssetInfo>();
HashSet<string> mainAssetDic = new HashSet<string>();
foreach (var assetInfo in _buildReport.AssetInfos)
{
if (assetInfo.MainBundleName == bundleInfo.BundleName)
{
mainAssetDic.Add(assetInfo.AssetPath);
containsList.Add(assetInfo);
}
}
foreach (string assetPath in bundleInfo.AllBuiltinAssets)
{
if (mainAssetDic.Contains(assetPath) == false)
{
var assetInfo = new ReportAssetInfo();
assetInfo.AssetPath = assetPath;
assetInfo.AssetGUID = "--";
containsList.Add(assetInfo);
}
}
_includeListView.Clear();
_includeListView.ClearSelection();
_includeListView.itemsSource = containsList;
_includeListView.Rebuild();
_bottomBar1.text = $"Include Assets ({containsList.Count})";
}
private VisualElement MakeIncludeListViewItem()
{
VisualElement element = new VisualElement();
element.style.flexDirection = FlexDirection.Row;
_includeListView.Clear();
_includeListView.ClearSelection();
_includeListView.itemsSource = containsList;
_includeListView.Rebuild();
_bottomBar1.text = $"Include Assets ({containsList.Count})";
}
private VisualElement MakeIncludeListViewItem()
{
VisualElement element = new VisualElement();
element.style.flexDirection = FlexDirection.Row;
{
var label = new Label();
label.name = "Label1";
label.style.unityTextAlign = TextAnchor.MiddleLeft;
label.style.marginLeft = 3f;
label.style.flexGrow = 1f;
label.style.width = 280;
element.Add(label);
}
{
var label = new Label();
label.name = "Label1";
label.style.unityTextAlign = TextAnchor.MiddleLeft;
label.style.marginLeft = 3f;
label.style.flexGrow = 1f;
label.style.width = 280;
element.Add(label);
}
{
var label = new Label();
label.name = "Label3";
label.style.unityTextAlign = TextAnchor.MiddleLeft;
label.style.marginLeft = 3f;
//label.style.flexGrow = 1f;
label.style.width = 100;
element.Add(label);
}
{
var label = new Label();
label.name = "Label3";
label.style.unityTextAlign = TextAnchor.MiddleLeft;
label.style.marginLeft = 3f;
//label.style.flexGrow = 1f;
label.style.width = 100;
element.Add(label);
}
{
var label = new Label();
label.name = "Label2";
label.style.unityTextAlign = TextAnchor.MiddleLeft;
label.style.marginLeft = 3f;
//label.style.flexGrow = 1f;
label.style.width = 280;
element.Add(label);
}
{
var label = new Label();
label.name = "Label2";
label.style.unityTextAlign = TextAnchor.MiddleLeft;
label.style.marginLeft = 3f;
//label.style.flexGrow = 1f;
label.style.width = 280;
element.Add(label);
}
return element;
}
private void BindIncludeListViewItem(VisualElement element, int index)
{
List<ReportAssetInfo> containsList = _includeListView.itemsSource as List<ReportAssetInfo>;
ReportAssetInfo assetInfo = containsList[index];
return element;
}
private void BindIncludeListViewItem(VisualElement element, int index)
{
List<ReportAssetInfo> containsList = _includeListView.itemsSource as List<ReportAssetInfo>;
ReportAssetInfo assetInfo = containsList[index];
// Asset Path
var label1 = element.Q<Label>("Label1");
label1.text = assetInfo.AssetPath;
// Asset Path
var label1 = element.Q<Label>("Label1");
label1.text = assetInfo.AssetPath;
// Asset Source
var label3 = element.Q<Label>("Label3");
label3.text = assetInfo.AssetGUID != "--" ? "Main Asset" : "Builtin Asset";
// Asset Source
var label3 = element.Q<Label>("Label3");
label3.text = assetInfo.AssetGUID != "--" ? "Main Asset" : "Builtin Asset";
// GUID
var label2 = element.Q<Label>("Label2");
label2.text = assetInfo.AssetGUID;
}
}
// GUID
var label2 = element.Q<Label>("Label2");
label2.text = assetInfo.AssetGUID;
}
}
}
#endif
@@ -9,309 +9,309 @@ using UnityEngine.UIElements;
namespace YooAsset.Editor
{
internal class ReporterRedundancyListViewer
{
private enum ESortMode
{
AssetPath,
AssetType,
FileSize,
Number,
}
internal class ReporterRedundancyListViewer
{
private enum ESortMode
{
AssetPath,
AssetType,
FileSize,
Number,
}
private VisualTreeAsset _visualAsset;
private TemplateContainer _root;
private VisualTreeAsset _visualAsset;
private TemplateContainer _root;
private ToolbarButton _topBar1;
private ToolbarButton _topBar2;
private ToolbarButton _topBar3;
private ToolbarButton _topBar4;
private ListView _assetListView;
private ToolbarButton _topBar1;
private ToolbarButton _topBar2;
private ToolbarButton _topBar3;
private ToolbarButton _topBar4;
private ListView _assetListView;
private BuildReport _buildReport;
private string _searchKeyWord;
private ESortMode _sortMode = ESortMode.AssetPath;
private bool _descendingSort = false;
private BuildReport _buildReport;
private string _searchKeyWord;
private ESortMode _sortMode = ESortMode.AssetPath;
private bool _descendingSort = false;
/// <summary>
/// 初始化页面
/// </summary>
public void InitViewer()
{
// 加载布局文件
_visualAsset = UxmlLoader.LoadWindowUXML<ReporterRedundancyListViewer>();
if (_visualAsset == null)
return;
/// <summary>
/// 初始化页面
/// </summary>
public void InitViewer()
{
// 加载布局文件
_visualAsset = UxmlLoader.LoadWindowUXML<ReporterRedundancyListViewer>();
if (_visualAsset == null)
return;
_root = _visualAsset.CloneTree();
_root.style.flexGrow = 1f;
_root = _visualAsset.CloneTree();
_root.style.flexGrow = 1f;
// 顶部按钮栏
_topBar1 = _root.Q<ToolbarButton>("TopBar1");
_topBar2 = _root.Q<ToolbarButton>("TopBar2");
_topBar3 = _root.Q<ToolbarButton>("TopBar3");
_topBar4 = _root.Q<ToolbarButton>("TopBar4");
_topBar1.clicked += TopBar1_clicked;
_topBar2.clicked += TopBar2_clicked;
_topBar3.clicked += TopBar3_clicked;
_topBar4.clicked += TopBar4_clicked;
// 顶部按钮栏
_topBar1 = _root.Q<ToolbarButton>("TopBar1");
_topBar2 = _root.Q<ToolbarButton>("TopBar2");
_topBar3 = _root.Q<ToolbarButton>("TopBar3");
_topBar4 = _root.Q<ToolbarButton>("TopBar4");
_topBar1.clicked += TopBar1_clicked;
_topBar2.clicked += TopBar2_clicked;
_topBar3.clicked += TopBar3_clicked;
_topBar4.clicked += TopBar4_clicked;
// 资源列表
_assetListView = _root.Q<ListView>("TopListView");
_assetListView.makeItem = MakeAssetListViewItem;
_assetListView.bindItem = BindAssetListViewItem;
}
// 资源列表
_assetListView = _root.Q<ListView>("TopListView");
_assetListView.makeItem = MakeAssetListViewItem;
_assetListView.bindItem = BindAssetListViewItem;
}
/// <summary>
/// 填充页面数据
/// </summary>
public void FillViewData(BuildReport buildReport, string searchKeyWord)
{
_buildReport = buildReport;
_searchKeyWord = searchKeyWord;
RefreshView();
}
private void RefreshView()
{
_assetListView.Clear();
_assetListView.ClearSelection();
_assetListView.itemsSource = FilterAndSortViewItems();
_assetListView.Rebuild();
RefreshSortingSymbol();
}
private List<ReportRedundancyInfo> FilterAndSortViewItems()
{
List<ReportRedundancyInfo> result = new List<ReportRedundancyInfo>(_buildReport.RedundancyInfos.Count);
/// <summary>
/// 填充页面数据
/// </summary>
public void FillViewData(BuildReport buildReport, string searchKeyWord)
{
_buildReport = buildReport;
_searchKeyWord = searchKeyWord;
RefreshView();
}
private void RefreshView()
{
_assetListView.Clear();
_assetListView.ClearSelection();
_assetListView.itemsSource = FilterAndSortViewItems();
_assetListView.Rebuild();
RefreshSortingSymbol();
}
private List<ReportRedundancyInfo> FilterAndSortViewItems()
{
List<ReportRedundancyInfo> result = new List<ReportRedundancyInfo>(_buildReport.RedundancyInfos.Count);
// 过滤列表
foreach (var redundancyInfo in _buildReport.RedundancyInfos)
{
if (string.IsNullOrEmpty(_searchKeyWord) == false)
{
if (redundancyInfo.AssetPath.Contains(_searchKeyWord) == false)
continue;
}
result.Add(redundancyInfo);
}
// 过滤列表
foreach (var redundancyInfo in _buildReport.RedundancyInfos)
{
if (string.IsNullOrEmpty(_searchKeyWord) == false)
{
if (redundancyInfo.AssetPath.Contains(_searchKeyWord) == false)
continue;
}
result.Add(redundancyInfo);
}
// 排序列表
if (_sortMode == ESortMode.AssetPath)
{
if (_descendingSort)
return result.OrderByDescending(a => a.AssetPath).ToList();
else
return result.OrderBy(a => a.AssetPath).ToList();
}
else if(_sortMode == ESortMode.AssetType)
{
if (_descendingSort)
return result.OrderByDescending(a => a.AssetType).ToList();
else
return result.OrderBy(a => a.AssetType).ToList();
}
else if (_sortMode == ESortMode.FileSize)
{
if (_descendingSort)
return result.OrderByDescending(a => a.FileSize).ToList();
else
return result.OrderBy(a => a.FileSize).ToList();
}
else if (_sortMode == ESortMode.Number)
{
if (_descendingSort)
return result.OrderByDescending(a => a.Number).ToList();
else
return result.OrderBy(a => a.Number).ToList();
}
else
{
throw new System.NotImplementedException();
}
}
private void RefreshSortingSymbol()
{
_topBar1.text = $"Asset Path ({_assetListView.itemsSource.Count})";
_topBar2.text = "Asset Type";
_topBar3.text = "File Size";
_topBar4.text = "Redundancy Num";
// 排序列表
if (_sortMode == ESortMode.AssetPath)
{
if (_descendingSort)
return result.OrderByDescending(a => a.AssetPath).ToList();
else
return result.OrderBy(a => a.AssetPath).ToList();
}
else if (_sortMode == ESortMode.AssetType)
{
if (_descendingSort)
return result.OrderByDescending(a => a.AssetType).ToList();
else
return result.OrderBy(a => a.AssetType).ToList();
}
else if (_sortMode == ESortMode.FileSize)
{
if (_descendingSort)
return result.OrderByDescending(a => a.FileSize).ToList();
else
return result.OrderBy(a => a.FileSize).ToList();
}
else if (_sortMode == ESortMode.Number)
{
if (_descendingSort)
return result.OrderByDescending(a => a.Number).ToList();
else
return result.OrderBy(a => a.Number).ToList();
}
else
{
throw new System.NotImplementedException();
}
}
private void RefreshSortingSymbol()
{
_topBar1.text = $"Asset Path ({_assetListView.itemsSource.Count})";
_topBar2.text = "Asset Type";
_topBar3.text = "File Size";
_topBar4.text = "Redundancy Num";
if (_sortMode == ESortMode.AssetPath)
{
if (_descendingSort)
_topBar1.text = $"Asset Path ({_assetListView.itemsSource.Count}) ↓";
else
_topBar1.text = $"Asset Path ({_assetListView.itemsSource.Count}) ↑";
}
else if(_sortMode == ESortMode.AssetType)
{
if (_descendingSort)
_topBar2.text = "Asset Type ↓";
else
_topBar2.text = "Asset Type ↑";
}
else if (_sortMode == ESortMode.FileSize)
{
if (_descendingSort)
_topBar3.text = "File Size ↓";
else
_topBar3.text = "File Size ↑";
}
else if (_sortMode == ESortMode.Number)
{
if (_descendingSort)
_topBar4.text = "Redundancy Num ↓";
else
_topBar4.text = "Redundancy Num ↑";
}
else
{
throw new System.NotImplementedException();
}
}
if (_sortMode == ESortMode.AssetPath)
{
if (_descendingSort)
_topBar1.text = $"Asset Path ({_assetListView.itemsSource.Count}) ↓";
else
_topBar1.text = $"Asset Path ({_assetListView.itemsSource.Count}) ↑";
}
else if (_sortMode == ESortMode.AssetType)
{
if (_descendingSort)
_topBar2.text = "Asset Type ↓";
else
_topBar2.text = "Asset Type ↑";
}
else if (_sortMode == ESortMode.FileSize)
{
if (_descendingSort)
_topBar3.text = "File Size ↓";
else
_topBar3.text = "File Size ↑";
}
else if (_sortMode == ESortMode.Number)
{
if (_descendingSort)
_topBar4.text = "Redundancy Num ↓";
else
_topBar4.text = "Redundancy Num ↑";
}
else
{
throw new System.NotImplementedException();
}
}
/// <summary>
/// 挂接到父类页面上
/// </summary>
public void AttachParent(VisualElement parent)
{
parent.Add(_root);
}
/// <summary>
/// 挂接到父类页面上
/// </summary>
public void AttachParent(VisualElement parent)
{
parent.Add(_root);
}
/// <summary>
/// 从父类页面脱离开
/// </summary>
public void DetachParent()
{
_root.RemoveFromHierarchy();
}
/// <summary>
/// 从父类页面脱离开
/// </summary>
public void DetachParent()
{
_root.RemoveFromHierarchy();
}
// 资源列表相关
private VisualElement MakeAssetListViewItem()
{
VisualElement element = new VisualElement();
element.style.flexDirection = FlexDirection.Row;
// 资源列表相关
private VisualElement MakeAssetListViewItem()
{
VisualElement element = new VisualElement();
element.style.flexDirection = FlexDirection.Row;
{
var label = new Label();
label.name = "Label1";
label.style.unityTextAlign = TextAnchor.MiddleLeft;
label.style.marginLeft = 3f;
label.style.flexGrow = 1f;
label.style.width = 280;
element.Add(label);
}
{
var label = new Label();
label.name = "Label1";
label.style.unityTextAlign = TextAnchor.MiddleLeft;
label.style.marginLeft = 3f;
label.style.flexGrow = 1f;
label.style.width = 280;
element.Add(label);
}
{
var label = new Label();
label.name = "Label2";
label.style.unityTextAlign = TextAnchor.MiddleLeft;
label.style.marginLeft = 3f;
label.style.flexGrow = 0;
label.style.width = 125;
element.Add(label);
}
{
var label = new Label();
label.name = "Label2";
label.style.unityTextAlign = TextAnchor.MiddleLeft;
label.style.marginLeft = 3f;
label.style.flexGrow = 0;
label.style.width = 125;
element.Add(label);
}
{
var label = new Label();
label.name = "Label3";
label.style.unityTextAlign = TextAnchor.MiddleLeft;
label.style.marginLeft = 3f;
label.style.flexGrow = 0;
label.style.width = 125;
element.Add(label);
}
{
var label = new Label();
label.name = "Label3";
label.style.unityTextAlign = TextAnchor.MiddleLeft;
label.style.marginLeft = 3f;
label.style.flexGrow = 0;
label.style.width = 125;
element.Add(label);
}
{
var label = new Label();
label.name = "Label4";
label.style.unityTextAlign = TextAnchor.MiddleLeft;
label.style.marginLeft = 3f;
label.style.flexGrow = 0;
label.style.width = 125;
element.Add(label);
}
{
var label = new Label();
label.name = "Label4";
label.style.unityTextAlign = TextAnchor.MiddleLeft;
label.style.marginLeft = 3f;
label.style.flexGrow = 0;
label.style.width = 125;
element.Add(label);
}
return element;
}
private void BindAssetListViewItem(VisualElement element, int index)
{
var sourceData = _assetListView.itemsSource as List<ReportRedundancyInfo>;
var redundancyInfo = sourceData[index];
return element;
}
private void BindAssetListViewItem(VisualElement element, int index)
{
var sourceData = _assetListView.itemsSource as List<ReportRedundancyInfo>;
var redundancyInfo = sourceData[index];
// Asset Path
var label1 = element.Q<Label>("Label1");
label1.text = redundancyInfo.AssetPath;
// Asset Path
var label1 = element.Q<Label>("Label1");
label1.text = redundancyInfo.AssetPath;
// Asset Type
var label2 = element.Q<Label>("Label2");
label2.text = redundancyInfo.AssetType;
// Asset Type
var label2 = element.Q<Label>("Label2");
label2.text = redundancyInfo.AssetType;
// File Size
var label3 = element.Q<Label>("Label3");
label3.text = EditorUtility.FormatBytes(redundancyInfo.FileSize);
// File Size
var label3 = element.Q<Label>("Label3");
label3.text = EditorUtility.FormatBytes(redundancyInfo.FileSize);
// Number
var label4 = element.Q<Label>("Label4");
label4.text = redundancyInfo.Number.ToString();
}
private void TopBar1_clicked()
{
if (_sortMode != ESortMode.AssetPath)
{
_sortMode = ESortMode.AssetPath;
_descendingSort = false;
RefreshView();
}
else
{
_descendingSort = !_descendingSort;
RefreshView();
}
}
private void TopBar2_clicked()
{
if (_sortMode != ESortMode.AssetType)
{
_sortMode = ESortMode.AssetType;
_descendingSort = false;
RefreshView();
}
else
{
_descendingSort = !_descendingSort;
RefreshView();
}
}
private void TopBar3_clicked()
{
if (_sortMode != ESortMode.FileSize)
{
_sortMode = ESortMode.FileSize;
_descendingSort = false;
RefreshView();
}
else
{
_descendingSort = !_descendingSort;
RefreshView();
}
}
private void TopBar4_clicked()
{
if (_sortMode != ESortMode.Number)
{
_sortMode = ESortMode.Number;
_descendingSort = false;
RefreshView();
}
else
{
_descendingSort = !_descendingSort;
RefreshView();
}
}
}
// Number
var label4 = element.Q<Label>("Label4");
label4.text = redundancyInfo.Number.ToString();
}
private void TopBar1_clicked()
{
if (_sortMode != ESortMode.AssetPath)
{
_sortMode = ESortMode.AssetPath;
_descendingSort = false;
RefreshView();
}
else
{
_descendingSort = !_descendingSort;
RefreshView();
}
}
private void TopBar2_clicked()
{
if (_sortMode != ESortMode.AssetType)
{
_sortMode = ESortMode.AssetType;
_descendingSort = false;
RefreshView();
}
else
{
_descendingSort = !_descendingSort;
RefreshView();
}
}
private void TopBar3_clicked()
{
if (_sortMode != ESortMode.FileSize)
{
_sortMode = ESortMode.FileSize;
_descendingSort = false;
RefreshView();
}
else
{
_descendingSort = !_descendingSort;
RefreshView();
}
}
private void TopBar4_clicked()
{
if (_sortMode != ESortMode.Number)
{
_sortMode = ESortMode.Number;
_descendingSort = false;
RefreshView();
}
else
{
_descendingSort = !_descendingSort;
RefreshView();
}
}
}
}
#endif
@@ -9,170 +9,170 @@ using UnityEngine.UIElements;
namespace YooAsset.Editor
{
internal class ReporterSummaryViewer
{
private class ItemWrapper
{
public string Title { private set; get; }
public string Value { private set; get; }
internal class ReporterSummaryViewer
{
private class ItemWrapper
{
public string Title { private set; get; }
public string Value { private set; get; }
public ItemWrapper(string title, string value)
{
Title = title;
Value = value;
}
}
public ItemWrapper(string title, string value)
{
Title = title;
Value = value;
}
}
private VisualTreeAsset _visualAsset;
private TemplateContainer _root;
private VisualTreeAsset _visualAsset;
private TemplateContainer _root;
private ListView _listView;
private readonly List<ItemWrapper> _items = new List<ItemWrapper>();
private ListView _listView;
private readonly List<ItemWrapper> _items = new List<ItemWrapper>();
/// <summary>
/// 初始化页面
/// </summary>
public void InitViewer()
{
// 加载布局文件
_visualAsset = UxmlLoader.LoadWindowUXML<ReporterSummaryViewer>();
if (_visualAsset == null)
return;
/// <summary>
/// 初始化页面
/// </summary>
public void InitViewer()
{
// 加载布局文件
_visualAsset = UxmlLoader.LoadWindowUXML<ReporterSummaryViewer>();
if (_visualAsset == null)
return;
_root = _visualAsset.CloneTree();
_root.style.flexGrow = 1f;
_root = _visualAsset.CloneTree();
_root.style.flexGrow = 1f;
// 概述列表
_listView = _root.Q<ListView>("ListView");
_listView.makeItem = MakeListViewItem;
_listView.bindItem = BindListViewItem;
}
// 概述列表
_listView = _root.Q<ListView>("ListView");
_listView.makeItem = MakeListViewItem;
_listView.bindItem = BindListViewItem;
}
/// <summary>
/// 填充页面数据
/// </summary>
public void FillViewData(BuildReport buildReport)
{
_items.Clear();
/// <summary>
/// 填充页面数据
/// </summary>
public void FillViewData(BuildReport buildReport)
{
_items.Clear();
_items.Add(new ItemWrapper("YooAsset Version", buildReport.Summary.YooVersion));
_items.Add(new ItemWrapper("UnityEngine Version", buildReport.Summary.UnityVersion));
_items.Add(new ItemWrapper("Build Date", buildReport.Summary.BuildDate));
_items.Add(new ItemWrapper("Build Seconds", ConvertTime(buildReport.Summary.BuildSeconds)));
_items.Add(new ItemWrapper("Build Target", $"{buildReport.Summary.BuildTarget}"));
_items.Add(new ItemWrapper("Build Pipeline", $"{buildReport.Summary.BuildPipeline}"));
_items.Add(new ItemWrapper("Build Mode", $"{buildReport.Summary.BuildMode}"));
_items.Add(new ItemWrapper("Package Name", buildReport.Summary.BuildPackageName));
_items.Add(new ItemWrapper("Package Version", buildReport.Summary.BuildPackageVersion));
_items.Add(new ItemWrapper("YooAsset Version", buildReport.Summary.YooVersion));
_items.Add(new ItemWrapper("UnityEngine Version", buildReport.Summary.UnityVersion));
_items.Add(new ItemWrapper("Build Date", buildReport.Summary.BuildDate));
_items.Add(new ItemWrapper("Build Seconds", ConvertTime(buildReport.Summary.BuildSeconds)));
_items.Add(new ItemWrapper("Build Target", $"{buildReport.Summary.BuildTarget}"));
_items.Add(new ItemWrapper("Build Pipeline", $"{buildReport.Summary.BuildPipeline}"));
_items.Add(new ItemWrapper("Build Mode", $"{buildReport.Summary.BuildMode}"));
_items.Add(new ItemWrapper("Package Name", buildReport.Summary.BuildPackageName));
_items.Add(new ItemWrapper("Package Version", buildReport.Summary.BuildPackageVersion));
_items.Add(new ItemWrapper(string.Empty, string.Empty));
_items.Add(new ItemWrapper("Settings", string.Empty));
_items.Add(new ItemWrapper("Unique Bundle Name", $"{buildReport.Summary.UniqueBundleName}"));
_items.Add(new ItemWrapper("Enable Addressable", $"{buildReport.Summary.EnableAddressable}"));
_items.Add(new ItemWrapper("Location To Lower", $"{buildReport.Summary.LocationToLower}"));
_items.Add(new ItemWrapper("Include Asset GUID", $"{buildReport.Summary.IncludeAssetGUID}"));
_items.Add(new ItemWrapper("Ignore Default Type", $"{buildReport.Summary.IgnoreDefaultType}"));
_items.Add(new ItemWrapper("Auto Collect Shaders", $"{buildReport.Summary.AutoCollectShaders}"));
_items.Add(new ItemWrapper(string.Empty, string.Empty));
_items.Add(new ItemWrapper("Settings", string.Empty));
_items.Add(new ItemWrapper("Unique Bundle Name", $"{buildReport.Summary.UniqueBundleName}"));
_items.Add(new ItemWrapper("Enable Addressable", $"{buildReport.Summary.EnableAddressable}"));
_items.Add(new ItemWrapper("Location To Lower", $"{buildReport.Summary.LocationToLower}"));
_items.Add(new ItemWrapper("Include Asset GUID", $"{buildReport.Summary.IncludeAssetGUID}"));
_items.Add(new ItemWrapper("Ignore Default Type", $"{buildReport.Summary.IgnoreDefaultType}"));
_items.Add(new ItemWrapper("Auto Collect Shaders", $"{buildReport.Summary.AutoCollectShaders}"));
_items.Add(new ItemWrapper(string.Empty, string.Empty));
_items.Add(new ItemWrapper("Build Params", string.Empty));
_items.Add(new ItemWrapper("Encryption Class Name", buildReport.Summary.EncryptionClassName));
_items.Add(new ItemWrapper("FileNameStyle", $"{buildReport.Summary.FileNameStyle}"));
_items.Add(new ItemWrapper("CompressOption", $"{buildReport.Summary.CompressOption}"));
_items.Add(new ItemWrapper("DisableWriteTypeTree", $"{buildReport.Summary.DisableWriteTypeTree}"));
_items.Add(new ItemWrapper("IgnoreTypeTreeChanges", $"{buildReport.Summary.IgnoreTypeTreeChanges}"));
_items.Add(new ItemWrapper(string.Empty, string.Empty));
_items.Add(new ItemWrapper("Build Params", string.Empty));
_items.Add(new ItemWrapper("Encryption Class Name", buildReport.Summary.EncryptionClassName));
_items.Add(new ItemWrapper("FileNameStyle", $"{buildReport.Summary.FileNameStyle}"));
_items.Add(new ItemWrapper("CompressOption", $"{buildReport.Summary.CompressOption}"));
_items.Add(new ItemWrapper("DisableWriteTypeTree", $"{buildReport.Summary.DisableWriteTypeTree}"));
_items.Add(new ItemWrapper("IgnoreTypeTreeChanges", $"{buildReport.Summary.IgnoreTypeTreeChanges}"));
_items.Add(new ItemWrapper(string.Empty, string.Empty));
_items.Add(new ItemWrapper("Build Results", string.Empty));
_items.Add(new ItemWrapper("Asset File Total Count", $"{buildReport.Summary.AssetFileTotalCount}"));
_items.Add(new ItemWrapper("Main Asset Total Count", $"{buildReport.Summary.MainAssetTotalCount}"));
_items.Add(new ItemWrapper("All Bundle Total Count", $"{buildReport.Summary.AllBundleTotalCount}"));
_items.Add(new ItemWrapper("All Bundle Total Size", ConvertSize(buildReport.Summary.AllBundleTotalSize)));
_items.Add(new ItemWrapper("Encrypted Bundle Total Count", $"{buildReport.Summary.EncryptedBundleTotalCount}"));
_items.Add(new ItemWrapper("Encrypted Bundle Total Size", ConvertSize(buildReport.Summary.EncryptedBundleTotalSize)));
_items.Add(new ItemWrapper(string.Empty, string.Empty));
_items.Add(new ItemWrapper("Build Results", string.Empty));
_items.Add(new ItemWrapper("Asset File Total Count", $"{buildReport.Summary.AssetFileTotalCount}"));
_items.Add(new ItemWrapper("Main Asset Total Count", $"{buildReport.Summary.MainAssetTotalCount}"));
_items.Add(new ItemWrapper("All Bundle Total Count", $"{buildReport.Summary.AllBundleTotalCount}"));
_items.Add(new ItemWrapper("All Bundle Total Size", ConvertSize(buildReport.Summary.AllBundleTotalSize)));
_items.Add(new ItemWrapper("Encrypted Bundle Total Count", $"{buildReport.Summary.EncryptedBundleTotalCount}"));
_items.Add(new ItemWrapper("Encrypted Bundle Total Size", ConvertSize(buildReport.Summary.EncryptedBundleTotalSize)));
_listView.Clear();
_listView.ClearSelection();
_listView.itemsSource = _items;
_listView.Rebuild();
}
_listView.Clear();
_listView.ClearSelection();
_listView.itemsSource = _items;
_listView.Rebuild();
}
/// <summary>
/// 挂接到父类页面上
/// </summary>
public void AttachParent(VisualElement parent)
{
parent.Add(_root);
}
/// <summary>
/// 挂接到父类页面上
/// </summary>
public void AttachParent(VisualElement parent)
{
parent.Add(_root);
}
/// <summary>
/// 从父类页面脱离开
/// </summary>
public void DetachParent()
{
_root.RemoveFromHierarchy();
}
/// <summary>
/// 从父类页面脱离开
/// </summary>
public void DetachParent()
{
_root.RemoveFromHierarchy();
}
// 列表相关
private VisualElement MakeListViewItem()
{
VisualElement element = new VisualElement();
element.style.flexDirection = FlexDirection.Row;
// 列表相关
private VisualElement MakeListViewItem()
{
VisualElement element = new VisualElement();
element.style.flexDirection = FlexDirection.Row;
{
var label = new Label();
label.name = "Label1";
label.style.unityTextAlign = TextAnchor.MiddleLeft;
label.style.marginLeft = 3f;
//label.style.flexGrow = 1f;
label.style.width = 200;
element.Add(label);
}
{
var label = new Label();
label.name = "Label1";
label.style.unityTextAlign = TextAnchor.MiddleLeft;
label.style.marginLeft = 3f;
//label.style.flexGrow = 1f;
label.style.width = 200;
element.Add(label);
}
{
var label = new Label();
label.name = "Label2";
label.style.unityTextAlign = TextAnchor.MiddleLeft;
label.style.marginLeft = 3f;
label.style.flexGrow = 1f;
label.style.width = 150;
element.Add(label);
}
{
var label = new Label();
label.name = "Label2";
label.style.unityTextAlign = TextAnchor.MiddleLeft;
label.style.marginLeft = 3f;
label.style.flexGrow = 1f;
label.style.width = 150;
element.Add(label);
}
return element;
}
private void BindListViewItem(VisualElement element, int index)
{
var itemWrapper = _items[index];
return element;
}
private void BindListViewItem(VisualElement element, int index)
{
var itemWrapper = _items[index];
// Title
var label1 = element.Q<Label>("Label1");
label1.text = itemWrapper.Title;
// Title
var label1 = element.Q<Label>("Label1");
label1.text = itemWrapper.Title;
// Value
var label2 = element.Q<Label>("Label2");
label2.text = itemWrapper.Value;
}
// Value
var label2 = element.Q<Label>("Label2");
label2.text = itemWrapper.Value;
}
private string ConvertTime(int time)
{
if (time <= 60)
{
return $"{time}秒钟";
}
else
{
int minute = time / 60;
return $"{minute}分钟";
}
}
private string ConvertSize(long size)
{
if (size == 0)
return "0";
return EditorUtility.FormatBytes(size);
}
}
private string ConvertTime(int time)
{
if (time <= 60)
{
return $"{time}秒钟";
}
else
{
int minute = time / 60;
return $"{minute}分钟";
}
}
private string ConvertSize(long size)
{
if (size == 0)
return "0";
return EditorUtility.FormatBytes(size);
}
}
}
#endif