style : Code text indent format

This commit is contained in:
hevinci
2023-12-21 19:29:26 +08:00
parent 544832c46a
commit 727f356eea
112 changed files with 8639 additions and 8639 deletions
@@ -6,58 +6,58 @@ using UnityEditor;
namespace YooAsset.Editor
{
public class BuildParametersContext : IContextObject
{
/// <summary>
/// 构建参数
/// </summary>
public BuildParameters Parameters { private set; get; }
public class BuildParametersContext : IContextObject
{
/// <summary>
/// 构建参数
/// </summary>
public BuildParameters Parameters { private set; get; }
public BuildParametersContext(BuildParameters parameters)
{
Parameters = parameters;
}
public BuildParametersContext(BuildParameters parameters)
{
Parameters = parameters;
}
/// <summary>
/// 检测构建参数是否合法
/// </summary>
public void CheckBuildParameters()
{
Parameters.CheckBuildParameters();
}
/// <summary>
/// 检测构建参数是否合法
/// </summary>
public void CheckBuildParameters()
{
Parameters.CheckBuildParameters();
}
/// <summary>
/// 获取构建管线的输出目录
/// </summary>
/// <returns></returns>
public string GetPipelineOutputDirectory()
{
return Parameters.GetPipelineOutputDirectory();
}
/// <summary>
/// 获取构建管线的输出目录
/// </summary>
/// <returns></returns>
public string GetPipelineOutputDirectory()
{
return Parameters.GetPipelineOutputDirectory();
}
/// <summary>
/// 获取本次构建的补丁输出目录
/// </summary>
public string GetPackageOutputDirectory()
{
return Parameters.GetPackageOutputDirectory();
}
/// <summary>
/// 获取本次构建的补丁输出目录
/// </summary>
public string GetPackageOutputDirectory()
{
return Parameters.GetPackageOutputDirectory();
}
/// <summary>
/// 获取本次构建的补丁根目录
/// </summary>
public string GetPackageRootDirectory()
{
return Parameters.GetPackageRootDirectory();
}
/// <summary>
/// 获取本次构建的补丁根目录
/// </summary>
public string GetPackageRootDirectory()
{
return Parameters.GetPackageRootDirectory();
}
/// <summary>
/// 获取内置资源的根目录
/// </summary>
public string GetBuildinRootDirectory()
{
return Parameters.GetBuildinRootDirectory();
}
}
/// <summary>
/// 获取内置资源的根目录
/// </summary>
public string GetBuildinRootDirectory()
{
return Parameters.GetBuildinRootDirectory();
}
}
}