Support fast build mode.
支持快速构建模式,真实的实现EditorPlayMode的运行时环境。
This commit is contained in:
@@ -13,7 +13,7 @@ namespace YooAsset.Editor
|
||||
{
|
||||
// 注意:我们只有在强制重建的时候才会拷贝
|
||||
var buildParameters = context.GetContextObject<AssetBundleBuilder.BuildParametersContext>();
|
||||
if (buildParameters.Parameters.DryRunBuild == false && buildParameters.Parameters.ForceRebuild)
|
||||
if (buildParameters.Parameters.BuildMode == EBuildMode.ForceRebuild)
|
||||
{
|
||||
// 清空流目录
|
||||
AssetBundleBuilderHelper.ClearStreamingAssetsFolder();
|
||||
@@ -62,7 +62,7 @@ namespace YooAsset.Editor
|
||||
|
||||
// 刷新目录
|
||||
AssetDatabase.Refresh();
|
||||
Debug.Log($"内置文件拷贝完成:{AssetBundleBuilderHelper.GetStreamingAssetsFolderPath()}");
|
||||
BuildRunner.Log($"内置文件拷贝完成:{AssetBundleBuilderHelper.GetStreamingAssetsFolderPath()}");
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user