update runtime code

This commit is contained in:
hevinci
2022-12-18 21:55:49 +08:00
parent 08ad68d4a2
commit 5c16171781
20 changed files with 782 additions and 819 deletions
@@ -61,13 +61,13 @@ namespace YooAsset
private readonly string _packageName;
private readonly bool _appendTimeTicks;
private readonly int _timeout;
private ESteps _steps = ESteps.None;
private UnityWebDataRequester _downloader;
private ESteps _steps = ESteps.None;
internal HostPlayModeUpdatePackageVersionOperation(HostPlayModeImpl impl, string packageName, bool appendTimeTicks, int timeout)
{
_impl = impl;
_packageName = packageName;
_packageName = packageName;
_appendTimeTicks = appendTimeTicks;
_timeout = timeout;
}
@@ -85,7 +85,7 @@ namespace YooAsset
{
string fileName = YooAssetSettingsData.GetPatchManifestVersionFileName(_packageName);
string webURL = GetStaticVersionRequestURL(fileName);
YooLogger.Log($"Beginning to request static version : {webURL}");
YooLogger.Log($"Beginning to request package version : {webURL}");
_downloader = new UnityWebDataRequester();
_downloader.SendRequest(webURL, _timeout);
_steps = ESteps.CheckStaticVersion;
@@ -110,7 +110,7 @@ namespace YooAsset
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"Static package version is empty : {_downloader.URL}";
Error = $"Package version is empty : {_downloader.URL}";
}
else
{
@@ -118,6 +118,7 @@ namespace YooAsset
Status = EOperationStatus.Succeed;
}
}
_downloader.Dispose();
}
}