update download system
重构下载逻辑代码
This commit is contained in:
+38
-15
@@ -1,6 +1,4 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Concurrent;
|
||||
using UnityEngine.Networking;
|
||||
using UnityEngine;
|
||||
|
||||
@@ -8,24 +6,33 @@ namespace YooAsset
|
||||
{
|
||||
internal abstract class UnityWebRequestOperation : AsyncOperationBase
|
||||
{
|
||||
protected enum ESteps
|
||||
{
|
||||
None,
|
||||
CreateRequest,
|
||||
Download,
|
||||
Done,
|
||||
}
|
||||
|
||||
protected UnityWebRequest _webRequest;
|
||||
protected readonly string _requestURL;
|
||||
protected ESteps _steps = ESteps.None;
|
||||
|
||||
// 超时相关
|
||||
protected readonly float _timeout;
|
||||
protected ulong _latestDownloadBytes;
|
||||
protected float _latestDownloadRealtime;
|
||||
private readonly float _timeout;
|
||||
private ulong _latestDownloadBytes;
|
||||
private float _latestDownloadRealtime;
|
||||
private bool _isAbort = false;
|
||||
|
||||
/// <summary>
|
||||
/// HTTP返回码
|
||||
/// </summary>
|
||||
public long HttpCode { private set; get; }
|
||||
|
||||
/// <summary>
|
||||
/// 当前下载的字节数
|
||||
/// </summary>
|
||||
public long DownloadedBytes { protected set; get; }
|
||||
|
||||
/// <summary>
|
||||
/// 当前下载进度(0f - 1f)
|
||||
/// </summary>
|
||||
public float DownloadProgress { protected set; get; }
|
||||
|
||||
/// <summary>
|
||||
/// 请求的URL地址
|
||||
/// </summary>
|
||||
public string URL
|
||||
{
|
||||
get { return _requestURL; }
|
||||
@@ -44,20 +51,33 @@ namespace YooAsset
|
||||
{
|
||||
if (_webRequest != null)
|
||||
{
|
||||
//注意:引擎底层会自动调用Abort方法
|
||||
_webRequest.Dispose();
|
||||
_webRequest = null;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 重置超时计时
|
||||
/// </summary>
|
||||
protected void ResetTimeout()
|
||||
{
|
||||
_latestDownloadBytes = 0;
|
||||
_latestDownloadRealtime = Time.realtimeSinceStartup;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 检测超时
|
||||
/// </summary>
|
||||
protected void CheckRequestTimeout()
|
||||
{
|
||||
if (_webRequest.isDone)
|
||||
return;
|
||||
|
||||
// 注意:在连续时间段内无新增下载数据及判定为超时
|
||||
if (_isAbort == false)
|
||||
{
|
||||
if ( _latestDownloadBytes != _webRequest.downloadedBytes)
|
||||
if (_latestDownloadBytes != _webRequest.downloadedBytes)
|
||||
{
|
||||
_latestDownloadBytes = _webRequest.downloadedBytes;
|
||||
_latestDownloadRealtime = Time.realtimeSinceStartup;
|
||||
@@ -66,6 +86,7 @@ namespace YooAsset
|
||||
float offset = Time.realtimeSinceStartup - _latestDownloadRealtime;
|
||||
if (offset > _timeout)
|
||||
{
|
||||
YooLogger.Warning($"Web request timeout : {_requestURL}");
|
||||
_webRequest.Abort();
|
||||
_isAbort = true;
|
||||
}
|
||||
@@ -77,6 +98,8 @@ namespace YooAsset
|
||||
/// </summary>
|
||||
protected bool CheckRequestResult()
|
||||
{
|
||||
HttpCode = _webRequest.responseCode;
|
||||
|
||||
#if UNITY_2020_3_OR_NEWER
|
||||
if (_webRequest.result != UnityWebRequest.Result.Success)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user