fix #185
This commit is contained in:
@@ -31,7 +31,7 @@ namespace YooAsset
|
||||
/// <summary>
|
||||
/// 所属资源系统
|
||||
/// </summary>
|
||||
public ResourceManager Impl { private set; get; }
|
||||
public ResourceManager ResourceMgr { private set; get; }
|
||||
|
||||
/// <summary>
|
||||
/// 资源信息
|
||||
@@ -53,6 +53,11 @@ namespace YooAsset
|
||||
/// </summary>
|
||||
public UnityEngine.SceneManagement.Scene SceneObject { protected set; get; }
|
||||
|
||||
/// <summary>
|
||||
/// 加载的场景名称
|
||||
/// </summary>
|
||||
public string SceneName { protected set; get; }
|
||||
|
||||
/// <summary>
|
||||
/// 原生文件路径
|
||||
/// </summary>
|
||||
@@ -103,21 +108,21 @@ namespace YooAsset
|
||||
private readonly List<HandleBase> _handles = new List<HandleBase>();
|
||||
|
||||
|
||||
public ProviderBase(ResourceManager impl, string providerGUID, uint providerPriority, AssetInfo assetInfo)
|
||||
public ProviderBase(ResourceManager manager, string providerGUID, uint providerPriority, AssetInfo assetInfo)
|
||||
{
|
||||
Impl = impl;
|
||||
ResourceMgr = manager;
|
||||
ProviderGUID = providerGUID;
|
||||
ProviderPriority = providerPriority;
|
||||
MainAssetInfo = assetInfo;
|
||||
|
||||
// 创建资源包加载器
|
||||
if (impl != null)
|
||||
if (manager != null)
|
||||
{
|
||||
OwnerBundle = impl.CreateOwnerAssetBundleLoader(assetInfo);
|
||||
OwnerBundle = manager.CreateOwnerAssetBundleLoader(assetInfo);
|
||||
OwnerBundle.Reference();
|
||||
OwnerBundle.AddProvider(this);
|
||||
|
||||
var dependList = impl.CreateDependAssetBundleLoaders(assetInfo);
|
||||
var dependList = manager.CreateDependAssetBundleLoaders(assetInfo);
|
||||
DependBundles = new DependAssetBundles(dependList);
|
||||
DependBundles.Reference();
|
||||
}
|
||||
@@ -128,14 +133,6 @@ namespace YooAsset
|
||||
/// </summary>
|
||||
public abstract void Update();
|
||||
|
||||
/// <summary>
|
||||
/// 排序接口实现方法
|
||||
/// </summary>
|
||||
public int CompareTo(ProviderBase other)
|
||||
{
|
||||
return other.ProviderPriority.CompareTo(this.ProviderPriority);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 销毁资源提供者
|
||||
/// </summary>
|
||||
@@ -281,6 +278,13 @@ namespace YooAsset
|
||||
}
|
||||
}
|
||||
|
||||
#region 排序接口实现
|
||||
public int CompareTo(ProviderBase other)
|
||||
{
|
||||
return other.ProviderPriority.CompareTo(this.ProviderPriority);
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region 异步编程相关
|
||||
private TaskCompletionSource<object> _taskCompletionSource;
|
||||
protected void InvokeCompletion()
|
||||
|
||||
Reference in New Issue
Block a user