update editor code
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@@ -22,19 +22,9 @@ namespace YooAsset.Editor
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public int AssetFileCount;
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/// <summary>
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/// 是否启用可寻址资源定位
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/// 收集命令
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/// </summary>
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public bool EnableAddressable;
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/// <summary>
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/// 资源包名唯一化
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/// </summary>
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public bool UniqueBundleName;
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/// <summary>
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/// 着色器统一的全名称
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/// </summary>
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public string ShadersBundleName;
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public CollectCommand Command { set; get; }
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/// <summary>
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/// 资源包信息列表
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