Optimized raw file load logic

优化原生文件加载逻辑,支持离线运行模式和编辑器运行模式。
This commit is contained in:
hevinci
2022-04-21 16:16:40 +08:00
parent d6a2b31d5c
commit 20d2c517b2
7 changed files with 320 additions and 78 deletions
@@ -1,7 +1,5 @@
using System.Collections;
using System.Collections.Generic;
using System.IO;
using UnityEngine;
namespace YooAsset
{
@@ -19,7 +17,7 @@ namespace YooAsset
/// <summary>
/// 编辑器下模拟运行的更新静态版本操作
/// </summary>
internal class EditorModeUpdateStaticVersionOperation : UpdateStaticVersionOperation
internal sealed class EditorPlayModeUpdateStaticVersionOperation : UpdateStaticVersionOperation
{
internal override void Start()
{
@@ -33,7 +31,7 @@ namespace YooAsset
/// <summary>
/// 离线模式的更新静态版本操作
/// </summary>
internal class OfflinePlayModeUpdateStaticVersionOperation : UpdateStaticVersionOperation
internal sealed class OfflinePlayModeUpdateStaticVersionOperation : UpdateStaticVersionOperation
{
internal override void Start()
{
@@ -47,7 +45,7 @@ namespace YooAsset
/// <summary>
/// 网络模式的更新静态版本操作
/// </summary>
internal class HostPlayModeUpdateStaticVersionOperation : UpdateStaticVersionOperation
internal sealed class HostPlayModeUpdateStaticVersionOperation : UpdateStaticVersionOperation
{
private enum ESteps
{