Optimized raw file load logic
优化原生文件加载逻辑,支持离线运行模式和编辑器运行模式。
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@@ -1,7 +1,5 @@
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using System.Collections;
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using System.Collections.Generic;
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using System.IO;
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using UnityEngine;
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namespace YooAsset
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{
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@@ -19,7 +17,7 @@ namespace YooAsset
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/// <summary>
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/// 编辑器下模拟运行的更新静态版本操作
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/// </summary>
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internal class EditorModeUpdateStaticVersionOperation : UpdateStaticVersionOperation
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internal sealed class EditorPlayModeUpdateStaticVersionOperation : UpdateStaticVersionOperation
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{
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internal override void Start()
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{
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@@ -33,7 +31,7 @@ namespace YooAsset
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/// <summary>
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/// 离线模式的更新静态版本操作
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/// </summary>
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internal class OfflinePlayModeUpdateStaticVersionOperation : UpdateStaticVersionOperation
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internal sealed class OfflinePlayModeUpdateStaticVersionOperation : UpdateStaticVersionOperation
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{
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internal override void Start()
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{
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@@ -47,7 +45,7 @@ namespace YooAsset
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/// <summary>
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/// 网络模式的更新静态版本操作
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/// </summary>
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internal class HostPlayModeUpdateStaticVersionOperation : UpdateStaticVersionOperation
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internal sealed class HostPlayModeUpdateStaticVersionOperation : UpdateStaticVersionOperation
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{
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private enum ESteps
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{
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