update space shooter
This commit is contained in:
@@ -1,6 +1,6 @@
|
||||
using UnityEngine;
|
||||
using UniFramework.Event;
|
||||
using UniFramework.Module;
|
||||
using UniFramework.Singleton;
|
||||
using YooAsset;
|
||||
|
||||
public class Boot : MonoBehaviour
|
||||
@@ -21,15 +21,15 @@ public class Boot : MonoBehaviour
|
||||
// 初始化事件系统
|
||||
UniEvent.Initalize();
|
||||
|
||||
// 初始化管理系统
|
||||
UniModule.Initialize();
|
||||
// 初始化单例系统
|
||||
UniSingleton.Initialize();
|
||||
|
||||
// 初始化资源系统
|
||||
YooAssets.Initialize();
|
||||
YooAssets.SetOperationSystemMaxTimeSlice(30);
|
||||
|
||||
// 创建补丁管理器
|
||||
UniModule.CreateModule<PatchManager>();
|
||||
UniSingleton.CreateSingleton<PatchManager>();
|
||||
|
||||
// 开始补丁更新流程
|
||||
PatchManager.Instance.Run(PlayMode);
|
||||
|
||||
Reference in New Issue
Block a user