refactor : remove weak reference handle
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@@ -19,7 +19,6 @@ namespace YooAsset
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// 开发者配置选项
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public bool AutoUnloadBundleWhenUnused { private set; get; }
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public bool WebGLForceSyncLoadAsset { private set; get; }
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public bool UseWeakReferenceHandle { private set; get; }
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/// <summary>
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/// 所属包裹
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@@ -50,7 +49,6 @@ namespace YooAsset
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_bundleLoadingMaxConcurrency = parameters.BundleLoadingMaxConcurrency;
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AutoUnloadBundleWhenUnused = parameters.AutoUnloadBundleWhenUnused;
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WebGLForceSyncLoadAsset = parameters.WebGLForceSyncLoadAsset;
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UseWeakReferenceHandle = parameters.UseWeakReferenceHandle;
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_bundleQuery = bundleServices;
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SceneManager.sceneUnloaded += OnSceneUnloaded;
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}
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