update file system
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@@ -3,13 +3,6 @@ using System.Reflection;
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namespace YooAsset
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{
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public class SimulateBuildResult
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{
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public string PackageVersionFilePath;
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public string PackageManifestFilePath;
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public string PackageHashFilePath;
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}
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public static class EditorSimulateModeHelper
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{
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private static System.Type _classType;
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@@ -50,12 +43,12 @@ namespace YooAsset
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{
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public static class EditorSimulateModeHelper
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{
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public static string SimulateBuild(string buildPipelineName, string packageName)
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public static SimulateBuildResult SimulateBuild(string buildPipelineName, string packageName)
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{
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throw new System.Exception("Only support in unity editor !");
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}
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public static string SimulateBuild(EDefaultBuildPipeline buildPipeline, string packageName)
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public static SimulateBuildResult SimulateBuild(EDefaultBuildPipeline buildPipeline, string packageName)
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{
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throw new System.Exception("Only support in unity editor !");
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}
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