Localize UI strings to English in editor windows
Replaced Chinese UI strings with English equivalents in various editor windows and dialogs, including AssetArtReporter, AssetArtScanner, and AssetBundleBuilder viewers. This improves accessibility for non-Chinese users and standardizes the language across the editor tools.
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@@ -82,14 +82,14 @@ namespace YooAsset.Editor
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}
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private void BuildButton_clicked()
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{
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if (EditorUtility.DisplayDialog("提示", $"开始构建资源包[{PackageName}]!", "Yes", "No"))
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if (EditorUtility.DisplayDialog("Info", $"Start building resource package [{PackageName}]!", "Yes", "No"))
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{
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EditorTools.ClearUnityConsole();
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EditorApplication.delayCall += ExecuteBuild;
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}
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else
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{
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Debug.LogWarning("[Build] 打包已经取消");
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Debug.LogWarning("[Build] Packaging has been canceled.");
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}
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}
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