添加样式组件刷新功能

This commit is contained in:
2026-06-26 19:33:01 +08:00
parent 61bb0b012e
commit 8cddb6b962
5 changed files with 107 additions and 2 deletions
+15 -1
View File
@@ -13,7 +13,7 @@ namespace XericUI.OverrideUI
/// 额外支持 isOn 覆盖和 Checkmark 样式。
/// </summary>
[AddComponentMenu("Xeric UI Vessel/UI/Style Toggle", 52)]
public class XericStyleToggle : Toggle
public class XericStyleToggle : Toggle, IStyleRefreshable
{
#region 序列化字段
@@ -86,12 +86,15 @@ namespace XericUI.OverrideUI
m_CheckmarkStyle?.Register();
m_CheckmarkStyle.OnValueChanged += OnStyleChanged;
StyleRefreshManager.Register(this);
onValueChanged.AddListener(OnToggleValueChanged);
ApplyForState(m_CurrentState);
}
protected override void OnDisable()
{
StyleRefreshManager.Unregister(this);
onValueChanged.RemoveListener(OnToggleValueChanged);
m_ColorState?.UnsubscribeAll(OnStyleChanged);
@@ -130,6 +133,11 @@ namespace XericUI.OverrideUI
#region 样式应用
public void RefreshStyle()
{
ApplyForState(m_CurrentState, false);
}
private void ApplyForState(StyleSheetSelectionState state, bool instant = false)
{
// 颜色:On 覆盖优先
@@ -181,6 +189,12 @@ namespace XericUI.OverrideUI
#region 组件替换
#if UNITY_EDITOR
[UnityEditor.MenuItem("CONTEXT/XericStyleToggle/Xeric UI/强制刷新样式", false, 1)]
private static void ForceRefreshStyle(UnityEditor.MenuCommand command)
{
StyleRefreshManager.ForceRefreshAll();
}
[UnityEditor.MenuItem("CONTEXT/Toggle/Replace To/Xeric (Style)", true)]
private static bool ValidateReplaceToStyleToggle(UnityEditor.MenuCommand command)
=> command.context is Toggle and not XericStyleToggle;