添加了一键替换组件的方法。
修改了xericlibrary的api。 修改了菜单路径。
This commit is contained in:
@@ -4,8 +4,10 @@ using UnityEngine;
|
||||
using UnityEngine.Pool;
|
||||
using UnityEngine.UI;
|
||||
using XericLibrary.Runtime.MacroLibrary;
|
||||
using XericUI.Helper;
|
||||
|
||||
#if UNITY_EDITOR
|
||||
using UnityEditor;
|
||||
using XericLibraryEditor.Debug;
|
||||
#endif
|
||||
#if ODIN_INSPECTOR
|
||||
@@ -14,7 +16,7 @@ using Sirenix.OdinInspector;
|
||||
|
||||
namespace XericUI.OverrideLayout
|
||||
{
|
||||
[AddComponentMenu("Xeric UI Vessel/UI/Xeric Scroll Rect", 50)]
|
||||
[AddComponentMenu("Xeric UI Vessel/ScrollRect", 50)]
|
||||
[SelectionBase]
|
||||
[ExecuteAlways]
|
||||
[DisallowMultipleComponent]
|
||||
@@ -101,7 +103,8 @@ namespace XericUI.OverrideLayout
|
||||
vertex3[3] = new Vector3(rect.max.x + scale.x, rect.min.y - scale.y, vertex2[3].z);
|
||||
|
||||
Gizmos.color = Color.yellow;
|
||||
MacroGizmosDraw.DrawGizmosRectLinkLine(vertex1, vertex3, Color.grey, Color.cyan, true);
|
||||
MacroGizmosDraw.DrawGizmos2RectLinkCube(vertex1, vertex3, Color.grey, Color.cyan, true);
|
||||
|
||||
}
|
||||
#endif
|
||||
|
||||
@@ -208,6 +211,53 @@ namespace XericUI.OverrideLayout
|
||||
_lastActiveSet = nowActiveChildrenSet;
|
||||
}
|
||||
|
||||
|
||||
protected override void SetContentAnchoredPosition(Vector2 position)
|
||||
{
|
||||
base.SetContentAnchoredPosition(position);
|
||||
Debug.Log("123");
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region 组件替换
|
||||
#if UNITY_EDITOR
|
||||
[UnityEditor.MenuItem("CONTEXT/ScrollRect/Replace To XericScrollView", true)]
|
||||
private static bool ValidateReplaceToXeric(UnityEditor.MenuCommand command)
|
||||
=> command.context is ScrollRect and not XericScrollRect;
|
||||
|
||||
[UnityEditor.MenuItem("CONTEXT/ScrollRect/Replace To XericScrollView", false, 10)]
|
||||
private static void ReplaceToXeric(UnityEditor.MenuCommand command)
|
||||
=> command.ReplaceCommandContext<ScrollRect, XericScrollRect,
|
||||
(RectTransform Viewport, RectTransform Content, Scrollbar HScrollbar, Scrollbar VScrollbar)>(
|
||||
o =>
|
||||
(o.viewport, o.content, o.horizontalScrollbar, o.verticalScrollbar),
|
||||
(t, d) =>
|
||||
{
|
||||
t.viewport = d.Viewport;
|
||||
t.content = d.Content;
|
||||
t.horizontalScrollbar = d.HScrollbar;
|
||||
t.verticalScrollbar = d.VScrollbar;
|
||||
});
|
||||
|
||||
[UnityEditor.MenuItem("CONTEXT/ScrollRect/Replace To ScrollView", true)]
|
||||
private static bool ValidateReplaceToUnity(UnityEditor.MenuCommand command)
|
||||
=> command.context is XericScrollRect;
|
||||
|
||||
[UnityEditor.MenuItem("CONTEXT/ScrollRect/Replace To ScrollView", false, 10)]
|
||||
private static void ReplaceToUnity(UnityEditor.MenuCommand command)
|
||||
=> command.ReplaceCommandContext<XericScrollRect, ScrollRect,
|
||||
(RectTransform Viewport, RectTransform Content, Scrollbar HScrollbar, Scrollbar VScrollbar)>(
|
||||
o =>
|
||||
(o.viewport, o.content, o.horizontalScrollbar, o.verticalScrollbar),
|
||||
(t, d) =>
|
||||
{
|
||||
t.viewport = d.Viewport;
|
||||
t.content = d.Content;
|
||||
t.horizontalScrollbar = d.HScrollbar;
|
||||
t.verticalScrollbar = d.VScrollbar;
|
||||
});
|
||||
#endif
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user