Files
XericLibrary-WebGL-Publish/Runtime/DrawDebugLibrary/internal utilities/InternalDXXL_AmplitudeDependentLineDetails.cs
T
2026-07-06 08:47:33 +08:00

19 lines
579 B
C#

namespace DrawXXL
{
using UnityEngine;
public struct InternalDXXL_AmplitudeDependentLineDetails
{
public float lineWidth;
public bool isThinLine;
public bool enlargeSmallText;
public bool textDrawingIsSkipped_dueToLineIsTooShort;
public DrawBasics.LineStyle style;
public bool uses_endPlates;
public float endPlates_size;
public Vector3 amplitudeUp_normalized;
public Vector3 textDir_normalized;
public bool lengthOfDrawnLine_isFilled;
public float lengthOfDrawnLine;
}
}