Files
XericLibrary-WebGL-Publish/Runtime/DrawDebugLibrary/components/internal utilities/InternalDXXL_BezierPointShapeConfig.cs
T
2026-07-06 08:47:33 +08:00

15 lines
451 B
C#

namespace DrawXXL
{
using UnityEngine;
public struct InternalDXXL_BezierPointShapeConfig
{
public Vector3 anchorPos;
public Vector3 direction_toForward_normalized;
public Vector3 direction_toBackward_normalized;
public Vector3 forwardHelperPos;
public float absDistanceToForwardAnchorPoint;
public Vector3 backwardHelperPos;
public float absDistanceToBackwardAnchorPoint;
}
}