旧工作内容移动至示例
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using Deconstruction.Element;
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using UnityEngine;
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using XericLibrary.Runtime.Debuger;
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using XericLibrary.Runtime.MacroLibrary;
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using Random = System.Random;
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namespace SesothoLine
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{
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/// <summary>
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/// 点,承担连接的责任
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/// </summary>
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public class TerminalPoint : Deconstruction.Element.ContactPoint,
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ILinkconfidentPe // 链表跟踪
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{
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private LinkedListNode<PlacementBase> _linkNode;
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#region 生命周期
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// 调试绘制一下位置
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// private void Update()
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// {
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// MacroDebugDraw.DrawDownArrow(transform.position + MacroMath.RandomVector3(0.1f, Identifier), Color.green);
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// }
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#endregion
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#region 实现 - ILinkconfidentPe
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public bool GetLinkedNode(out LinkedListNode<PlacementBase> node)
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{
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if (_linkNode == null)
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{
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node = null;
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return false;
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}
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node = _linkNode;
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return true;
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}
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public void SetLinkedNode(LinkedListNode<PlacementBase> node)
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{
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_linkNode = node;
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}
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#endregion
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#region 重写 - ISerializablePost
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public override SerializerHelper.Type.SerializeUnion SerializedOccurs()
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{
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return base.SerializedOccurs();
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}
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public override bool CheckDeserializeUnion(SerializerHelper.Type.SerializeUnion context)
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{
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return base.CheckDeserializeUnion(context);
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}
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public override void DeserializeOccurs(SerializerHelper.Type.SerializeUnion context)
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{
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base.DeserializeOccurs(context);
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}
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public override void DeserializeHysteresisOccurs(SerializerHelper.Type.SerializeUnion context)
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{
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base.DeserializeHysteresisOccurs(context);
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}
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#endregion
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}
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}
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