更新到0.6.0.2
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namespace DrawXXL
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{
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using UnityEngine;
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public class ParentOf_Lines_fadeableAnimSpeed
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{
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public Color color = DrawBasics.defaultColor;
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public string text = null;
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public LineAnimationProgress lineAnimationProgress = new LineAnimationProgress();
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public float durationInSec = 0.0f;
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public float animationSpeed = 0.0f;
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}
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}
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+11
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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userData:
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+8
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namespace DrawXXL
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{
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public class ParentOf_Lines_fadeableAnimSpeed_2D : ParentOf_Lines_fadeableAnimSpeed_worldspace
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{
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public float custom_zPos = float.PositiveInfinity;
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}
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}
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fileFormatVersion: 2
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+11
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namespace DrawXXL
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{
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using UnityEngine;
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public class ParentOf_Lines_fadeableAnimSpeed_3D : ParentOf_Lines_fadeableAnimSpeed_worldspace
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{
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public Vector3 customAmplitudeAndTextDir = default(Vector3);
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public bool flattenThickRoundLineIntoAmplitudePlane = false;
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}
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}
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fileFormatVersion: 2
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+30
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namespace DrawXXL
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{
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using UnityEngine;
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public class ParentOf_Lines_fadeableAnimSpeed_screenspace : ParentOf_Lines_fadeableAnimSpeed
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{
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public Camera targetCamera; //the camera that defines the viewport to which the line is drawn. If it is not specified then a camera is automatically searched based on "DrawScreenspace.defaultScreenspaceWindowForDrawing"
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public float width_relToViewportHeight = 0.0f;
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public float endPlatesSize_relToViewportHeight = 0.0f;
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public bool TryFetchCamera(string nameOfRequestingFunction)
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{
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//returns "camera is available"
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if (targetCamera == null)
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{
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return UtilitiesDXXL_Screenspace.GetAutomaticCameraForDrawing(out targetCamera, nameOfRequestingFunction);
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}
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else
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{
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return true;
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}
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}
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public virtual void Draw()
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{
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}
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}
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}
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+11
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fileFormatVersion: 2
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guid: 0239b635f133ad240bb197fd6893bec4
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+10
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namespace DrawXXL
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{
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public class ParentOf_Lines_fadeableAnimSpeed_worldspace : ParentOf_Lines_fadeableAnimSpeed
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{
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public float width = 0.0f;
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public float endPlates_size = 0.0f;
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public bool hiddenByNearerObjects = true;
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public float enlargeSmallTextToThisMinTextSize = 0.0f;
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}
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}
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+11
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fileFormatVersion: 2
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