更新到0.6.0.2

This commit is contained in:
2026-07-06 08:47:33 +08:00
parent e29a5178b7
commit 97d41a1385
473 changed files with 156342 additions and 5 deletions
@@ -0,0 +1,14 @@
namespace DrawXXL
{
using UnityEngine;
public class ParentOf_Lines_fadeableAnimSpeed
{
public Color color = DrawBasics.defaultColor;
public string text = null;
public LineAnimationProgress lineAnimationProgress = new LineAnimationProgress();
public float durationInSec = 0.0f;
public float animationSpeed = 0.0f;
}
}
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@@ -0,0 +1,8 @@
namespace DrawXXL
{
public class ParentOf_Lines_fadeableAnimSpeed_2D : ParentOf_Lines_fadeableAnimSpeed_worldspace
{
public float custom_zPos = float.PositiveInfinity;
}
}
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@@ -0,0 +1,11 @@
namespace DrawXXL
{
using UnityEngine;
public class ParentOf_Lines_fadeableAnimSpeed_3D : ParentOf_Lines_fadeableAnimSpeed_worldspace
{
public Vector3 customAmplitudeAndTextDir = default(Vector3);
public bool flattenThickRoundLineIntoAmplitudePlane = false;
}
}
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@@ -0,0 +1,30 @@
namespace DrawXXL
{
using UnityEngine;
public class ParentOf_Lines_fadeableAnimSpeed_screenspace : ParentOf_Lines_fadeableAnimSpeed
{
public Camera targetCamera; //the camera that defines the viewport to which the line is drawn. If it is not specified then a camera is automatically searched based on "DrawScreenspace.defaultScreenspaceWindowForDrawing"
public float width_relToViewportHeight = 0.0f;
public float endPlatesSize_relToViewportHeight = 0.0f;
public bool TryFetchCamera(string nameOfRequestingFunction)
{
//returns "camera is available"
if (targetCamera == null)
{
return UtilitiesDXXL_Screenspace.GetAutomaticCameraForDrawing(out targetCamera, nameOfRequestingFunction);
}
else
{
return true;
}
}
public virtual void Draw()
{
}
}
}
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@@ -0,0 +1,10 @@
namespace DrawXXL
{
public class ParentOf_Lines_fadeableAnimSpeed_worldspace : ParentOf_Lines_fadeableAnimSpeed
{
public float width = 0.0f;
public float endPlates_size = 0.0f;
public bool hiddenByNearerObjects = true;
public float enlargeSmallTextToThisMinTextSize = 0.0f;
}
}
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