更新到0.6.0.2
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namespace DrawXXL
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{
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using UnityEngine;
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#if UNITY_EDITOR
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using UnityEditor;
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[CustomEditor(typeof(DotProductVisualizer))]
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[CanEditMultipleObjects]
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public class DotProductVisualizerInspector : VisualizerParentInspector
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{
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public override void OnInspectorGUI()
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{
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int indentLevel_before = EditorGUI.indentLevel;
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serializedObject.Update();
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DrawConsumedLines("dot product");
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SerializedProperty sP_colorOfVector1_forDotProduct = serializedObject.FindProperty("colorOfVector1_forDotProduct");
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SerializedProperty sP_colorOfVector2_forDotProduct = serializedObject.FindProperty("colorOfVector2_forDotProduct");
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DrawSpecificationOf_customVector3_1("<b>Input Vector 1 <color=#" + ColorUtility.ToHtmlStringRGBA(sP_colorOfVector1_forDotProduct.colorValue) + ">lhs</color></b>", false, null, false, false, true, false);
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DrawSpecificationOf_customVector3_2("<b>Input Vector 2 <color=#" + ColorUtility.ToHtmlStringRGBA(sP_colorOfVector2_forDotProduct.colorValue) + ">rhs</color></b>", false, null, false, false, true, false);
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GUIStyle style_ofResultHeadline = new GUIStyle();
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style_ofResultHeadline.fontStyle = FontStyle.Bold;
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EditorGUILayout.LabelField("Dot Product Result", style_ofResultHeadline);
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EditorGUI.indentLevel++;
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Vector3 vector1_lhs = visualizerParentMonoBehaviour_unserialized.Get_customVector3_1_inGlobalSpaceUnits();
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Vector3 vector2_rhs = visualizerParentMonoBehaviour_unserialized.Get_customVector3_2_inGlobalSpaceUnits();
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float dotProductResult = Vector3.Dot(vector1_lhs, vector2_rhs);
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EditorGUILayout.FloatField(dotProductResult);
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EditorGUI.indentLevel--;
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GUILayout.Space(EditorGUIUtility.singleLineHeight);
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DrawColorSection(sP_colorOfVector1_forDotProduct, sP_colorOfVector2_forDotProduct);
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EditorGUILayout.PropertyField(serializedObject.FindProperty("linesWidth"), new GUIContent("Lines width"));
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Draw_DrawPosition3DOffset();
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DrawCheckboxFor_drawOnlyIfSelected("dot product");
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DrawCheckboxFor_hiddenByNearerObjects("dot product");
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serializedObject.ApplyModifiedProperties();
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EditorGUI.indentLevel = indentLevel_before;
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}
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void DrawColorSection(SerializedProperty sP_colorOfVector1_forDotProduct, SerializedProperty sP_colorOfVector2_forDotProduct)
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{
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SerializedProperty sP_colorSection_isOutfolded = serializedObject.FindProperty("colorSection_isOutfolded");
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sP_colorSection_isOutfolded.boolValue = EditorGUILayout.Foldout(sP_colorSection_isOutfolded.boolValue, "Colors", true);
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if (sP_colorSection_isOutfolded.boolValue)
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{
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EditorGUI.indentLevel++;
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SerializedProperty sP_colorOfAngle_forDotProduct = serializedObject.FindProperty("colorOfAngle_forDotProduct");
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SerializedProperty sP_colorOfResult_forDotProduct = serializedObject.FindProperty("colorOfResult_forDotProduct");
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EditorGUILayout.PropertyField(sP_colorOfVector1_forDotProduct, new GUIContent("Input Vector 1 (lhs)"));
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EditorGUILayout.PropertyField(sP_colorOfVector2_forDotProduct, new GUIContent("Input Vector 2 (rhs)"));
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EditorGUILayout.PropertyField(sP_colorOfResult_forDotProduct, new GUIContent("Result Text"));
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EditorGUILayout.PropertyField(sP_colorOfAngle_forDotProduct, new GUIContent("Angle"));
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EditorGUI.indentLevel--;
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GUILayout.Space(EditorGUIUtility.singleLineHeight);
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}
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}
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}
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#endif
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}
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