udpate 0.6.2
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using UnityEngine;
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using XericLibrary.Runtime.UIGraph;
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namespace XericLibrary.Runtime.Blueprint.Render
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{
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/// <summary>
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/// 最简图元渲染器 —— 继承 PrimitiveCacheRendererBase,无任何额外设定。
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/// 供蓝图渲染工具使用,避免 UICurveRenderer 等自带的默认配置干扰。
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/// </summary>
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[DisallowMultipleComponent]
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public sealed class BlueprintPrimitiveRenderer : PrimitiveCacheRendererBase
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{
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}
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}
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