-Formatting

This commit is contained in:
James Newton-King
2015-12-12 18:22:06 +13:00
+9 -9
View File
@@ -64,16 +64,16 @@ namespace Newtonsoft.Json
internal static readonly State[][] StateArrayTempate = new[]
{
// Start PropertyName ObjectStart Object ArrayStart Array ConstructorStart Constructor Closed Error
// Start PropertyName ObjectStart Object ArrayStart Array ConstructorStart Constructor Closed Error
//
/* None */new[] { State.Error, State.Error, State.Error, State.Error, State.Error, State.Error, State.Error, State.Error, State.Error, State.Error },
/* StartObject */new[] { State.ObjectStart, State.ObjectStart, State.Error, State.Error, State.ObjectStart, State.ObjectStart, State.ObjectStart, State.ObjectStart, State.Error, State.Error },
/* StartArray */new[] { State.ArrayStart, State.ArrayStart, State.Error, State.Error, State.ArrayStart, State.ArrayStart, State.ArrayStart, State.ArrayStart, State.Error, State.Error },
/* StartConstructor */new[] { State.ConstructorStart, State.ConstructorStart, State.Error, State.Error, State.ConstructorStart, State.ConstructorStart, State.ConstructorStart, State.ConstructorStart, State.Error, State.Error },
/* Property */new[] { State.Property, State.Error, State.Property, State.Property, State.Error, State.Error, State.Error, State.Error, State.Error, State.Error },
/* Comment */new[] { State.Start, State.Property, State.ObjectStart, State.Object, State.ArrayStart, State.Array, State.Constructor, State.Constructor, State.Error, State.Error },
/* Raw */new[] { State.Start, State.Property, State.ObjectStart, State.Object, State.ArrayStart, State.Array, State.Constructor, State.Constructor, State.Error, State.Error },
/* Value (this will be copied) */new[] { State.Start, State.Object, State.Error, State.Error, State.Array, State.Array, State.Constructor, State.Constructor, State.Error, State.Error }
/* None */new[] { State.Error, State.Error, State.Error, State.Error, State.Error, State.Error, State.Error, State.Error, State.Error, State.Error },
/* StartObject */new[] { State.ObjectStart, State.ObjectStart, State.Error, State.Error, State.ObjectStart, State.ObjectStart, State.ObjectStart, State.ObjectStart, State.Error, State.Error },
/* StartArray */new[] { State.ArrayStart, State.ArrayStart, State.Error, State.Error, State.ArrayStart, State.ArrayStart, State.ArrayStart, State.ArrayStart, State.Error, State.Error },
/* StartConstructor */new[] { State.ConstructorStart, State.ConstructorStart, State.Error, State.Error, State.ConstructorStart, State.ConstructorStart, State.ConstructorStart, State.ConstructorStart, State.Error, State.Error },
/* Property */new[] { State.Property, State.Error, State.Property, State.Property, State.Error, State.Error, State.Error, State.Error, State.Error, State.Error },
/* Comment */new[] { State.Start, State.Property, State.ObjectStart, State.Object, State.ArrayStart, State.Array, State.Constructor, State.Constructor, State.Error, State.Error },
/* Raw */new[] { State.Start, State.Property, State.ObjectStart, State.Object, State.ArrayStart, State.Array, State.Constructor, State.Constructor, State.Error, State.Error },
/* Value (this will be copied) */new[] { State.Start, State.Object, State.Error, State.Error, State.Array, State.Array, State.Constructor, State.Constructor, State.Error, State.Error }
};
internal static State[][] BuildStateArray()