Files
Outline-Toolkit/Runtime/Scripts/Rendering/OutlineRenderFlags.cs
2025-07-20 21:01:09 +08:00

35 lines
743 B
C#

// Copyright (C) 2019-2021 Alexander Bogarsukov. All rights reserved.
// See the LICENSE.md file in the project root for more information.
using System;
namespace UnityFx.Outline
{
/// <summary>
/// Enumerates outline render modes.
/// </summary>
[Flags]
public enum OutlineRenderFlags
{
/// <summary>
/// Outline frame is a solid line.
/// </summary>
None = 0,
/// <summary>
/// Outline frame is blurred.
/// </summary>
Blurred = 1,
/// <summary>
/// Enables depth testing when rendering object outlines. Only visible parts of objects are outlined.
/// </summary>
EnableDepthTesting = 2,
/// <summary>
/// Enabled alpha testing when rendering outlines.
/// </summary>
EnableAlphaTesting = 4
}
}