35 lines
856 B
C#
35 lines
856 B
C#
// Copyright (c) Supernova Technologies LLC
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using UnityEngine;
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namespace Nova.InternalNamespace_0
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{
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internal class InternalType_118 : ScriptableObject
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{
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[System.Diagnostics.DebuggerBrowsable(System.Diagnostics.DebuggerBrowsableState.Never)]
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public InternalType_100 InternalField_384 = null;
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private void Awake()
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{
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hideFlags = HideFlags.HideInHierarchy | HideFlags.DontSaveInEditor | HideFlags.HideInInspector;
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}
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private void OnEnable()
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{
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if (InternalField_384 == null)
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{
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return;
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}
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InternalField_384.InternalMethod_531();
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}
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private void OnDestroy()
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{
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if (InternalField_384 != null)
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{
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InternalField_384.Dispose();
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}
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}
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}
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}
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