Files
HOILAI-Galgame-Framework/Assets/HGF/Tetra Attributes/Core/MinMaxSliderAttribute.cs
2023-12-30 23:12:22 +08:00

16 lines
353 B
C#

using UnityEngine;
namespace TetraCreations.Attributes
{
public class MinMaxSliderAttribute : PropertyAttribute
{
public float Min { get; private set; }
public float Max { get; private set; }
public MinMaxSliderAttribute(float min, float max)
{
Min = min;
Max = max;
}
}
}