16 lines
353 B
C#
16 lines
353 B
C#
using UnityEngine;
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namespace TetraCreations.Attributes
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{
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public class MinMaxSliderAttribute : PropertyAttribute
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{
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public float Min { get; private set; }
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public float Max { get; private set; }
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public MinMaxSliderAttribute(float min, float max)
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{
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Min = min;
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Max = max;
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}
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}
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} |