Files
EmeraidAI/Runtime/Scripts/Profiles and Objects/Waypoint Objects/EmeraldWaypointObject.cs
2025-07-20 10:01:29 +08:00

11 lines
235 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace EmeraldAI
{
public class EmeraldWaypointObject : ScriptableObject
{
public List<Vector3> Waypoints = new List<Vector3>();
}
}