Files
EmeraidAI/Runtime/Scripts/Internal/Property Drawers/Editor/DrawIfPropertyDrawer.cs
T
2025-07-20 10:01:29 +08:00

126 lines
4.4 KiB
C#

using UnityEditor;
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
// Based on: https://forum.unity.com/threads/draw-a-field-only-if-a-condition-is-met.448855/
[CustomPropertyDrawer(typeof(DrawIfAttribute))]
public class DrawIfPropertyDrawer : PropertyDrawer
{
#region Fields
// Reference to the attribute on the property.
DrawIfAttribute drawIf;
// Field that is being compared.
SerializedProperty comparedField;
#endregion
public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
{
if (!ShowMe(property) && drawIf.disablingType == DrawIfAttribute.DisablingType.DontDraw)
{
return -EditorGUIUtility.standardVerticalSpacing;
}
else
{
if (property.propertyType == SerializedPropertyType.Generic)
{
int numChildren = 0;
float totalHeight = 0.0f;
IEnumerator children = property.GetEnumerator();
while (children.MoveNext())
{
SerializedProperty child = children.Current as SerializedProperty;
//if (child.displayName == property.displayName)
GUIContent childLabel = new GUIContent(child.displayName);
totalHeight += EditorGUI.GetPropertyHeight(child, childLabel) + EditorGUIUtility.standardVerticalSpacing;
numChildren++;
}
// Remove extra space at end, (we only want spaces between items)
totalHeight -= EditorGUIUtility.standardVerticalSpacing;
return totalHeight;
}
return EditorGUI.GetPropertyHeight(property, label);
}
}
/// <summary>
/// Errors default to showing the property.
/// </summary>
private bool ShowMe(SerializedProperty property)
{
drawIf = attribute as DrawIfAttribute;
// Replace propertyname to the value from the parameter
string path = property.propertyPath.Contains(".") ? System.IO.Path.ChangeExtension(property.propertyPath, drawIf.comparedPropertyName) : drawIf.comparedPropertyName;
comparedField = property.serializedObject.FindProperty(path);
if (comparedField == null)
{
Debug.LogError("Cannot find property with name: " + path);
return true;
}
// get the value & compare based on types
switch (comparedField.type)
{ // Possible extend cases to support your own type
case "bool":
return comparedField.boolValue.Equals(drawIf.comparedValue);
case "Enum":
return (comparedField.intValue & (int)drawIf.comparedValue) != 0;
default:
Debug.LogError("Error: " + comparedField.type + " is not supported of " + path);
return true;
}
}
public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
{
//Debug.Log(ShowMe(property) + " " + property.name);
// If the condition is met, simply draw the field.
if (ShowMe(property))
{
// A Generic type means a custom class...
if (property.propertyType == SerializedPropertyType.Generic)
{
IEnumerator children = property.GetEnumerator();
Rect offsetPosition = position;
while (children.MoveNext())
{
SerializedProperty child = children.Current as SerializedProperty;
GUIContent childLabel = new GUIContent(child.displayName);
float childHeight = EditorGUI.GetPropertyHeight(child, childLabel);
offsetPosition.height = childHeight;
EditorGUI.PropertyField(offsetPosition, child, childLabel);
offsetPosition.y += childHeight + EditorGUIUtility.standardVerticalSpacing;
}
}
else
{
EditorGUI.PropertyField(position, property, label);
}
} //...check if the disabling type is read only. If it is, draw it disabled
else if (drawIf.disablingType == DrawIfAttribute.DisablingType.ReadOnly)
{
GUI.enabled = false;
EditorGUI.PropertyField(position, property, label);
GUI.enabled = true;
}
}
}