Files
EmeraidAI/Runtime/Scripts/Internal/Property Drawers/LayerAttribute.cs
2025-07-20 10:01:29 +08:00

12 lines
189 B
C#

using UnityEngine;
namespace EmeraldAI
{
/// <summary>
/// Attribute to select a single layer.
/// </summary>
public class LayerAttribute : PropertyAttribute
{
}
}