init 1.1.2

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2025-07-20 10:01:29 +08:00
commit 2afbbf9be4
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using UnityEngine;
namespace EmeraldAI
{
public class EmeraldAnimationEventsClass
{
public string eventDisplayName;
public string eventDescription;
public AnimationEvent animationEvent;
public EmeraldAnimationEventsClass(string m_eventDisplayName, AnimationEvent m_animationEvent, string m_eventDescription)
{
eventDisplayName = m_eventDisplayName;
animationEvent = m_animationEvent;
eventDescription = m_eventDescription;
}
}
}