Files
uDesktopDuplication/Assets/uDesktopDuplication/Scripts/uDD_Lib.cs
T
2016-10-28 17:28:22 +09:00

39 lines
1.2 KiB
C#

using System;
using System.Text;
using System.Runtime.InteropServices;
namespace uDesktopDuplication
{
public static class uDD_Lib
{
[DllImport("uDesktopDuplication")]
public static extern int GetMonitorCount();
[DllImport("uDesktopDuplication")]
public static extern IntPtr GetRenderEventFunc();
[DllImport("uDesktopDuplication")]
public static extern void GetName(int id, StringBuilder buf, int len);
[DllImport("uDesktopDuplication")]
public static extern int GetWidth(int id);
[DllImport("uDesktopDuplication")]
public static extern int GetHeight(int id);
[DllImport("uDesktopDuplication")]
public static extern bool IsPrimary(int id);
[DllImport("uDesktopDuplication")]
public static extern bool IsPointerVisible(int id);
[DllImport("uDesktopDuplication")]
public static extern int GetPointerX(int id);
[DllImport("uDesktopDuplication")]
public static extern int GetPointerY(int id);
[DllImport("uDesktopDuplication")]
public static extern int SetTexturePtr(int id, IntPtr ptr);
public static string GetName(int id)
{
var buf = new StringBuilder(32);
GetName(id, buf, buf.Capacity);
return buf.ToString();
}
}
}