Files
uDesktopDuplication/Plugins/uDesktopDuplication/uDesktopDuplication/main.cpp
T

234 lines
5.5 KiB
C++

#include <d3d11.h>
#include <dxgi1_2.h>
#include <vector>
#include <string>
#include <memory>
#include <queue>
#include "IUnityInterface.h"
#include "IUnityGraphics.h"
#include "IUnityGraphicsD3D11.h"
#include "Common.h"
#include "MonitorManager.h"
#pragma comment(lib, "dxgi.lib")
namespace
{
IUnityInterfaces* g_unity = nullptr;
std::unique_ptr<MonitorManager> g_manager;
std::queue<Message> g_messages;
}
IUnityInterfaces* GetUnity()
{
return g_unity;
}
ID3D11Device* GetDevice()
{
return GetUnity()->Get<IUnityGraphicsD3D11>()->GetDevice();
}
const std::unique_ptr<MonitorManager>& GetMonitorManager()
{
return g_manager;
}
void SendMessageToUnity(Message message)
{
g_messages.push(message);
}
extern "C"
{
UNITY_INTERFACE_EXPORT void UNITY_INTERFACE_API InitializeUDD()
{
if (g_unity && !g_manager)
{
g_manager = std::make_unique<MonitorManager>();
}
}
UNITY_INTERFACE_EXPORT void UNITY_INTERFACE_API FinalizeUDD()
{
g_manager.reset();
}
UNITY_INTERFACE_EXPORT void UNITY_INTERFACE_API UnityPluginLoad(IUnityInterfaces* unityInterfaces)
{
g_unity = unityInterfaces;
InitializeUDD();
}
UNITY_INTERFACE_EXPORT void UNITY_INTERFACE_API UnityPluginUnload()
{
g_unity = nullptr;
FinalizeUDD();
}
void UNITY_INTERFACE_API OnRenderEvent(int id)
{
if (!g_manager) return;
g_manager->OnRender(id);
}
UNITY_INTERFACE_EXPORT UnityRenderingEvent UNITY_INTERFACE_API GetRenderEventFunc()
{
return OnRenderEvent;
}
UNITY_INTERFACE_EXPORT void UNITY_INTERFACE_API Update()
{
if (!g_manager) return;
g_manager->Update();
}
UNITY_INTERFACE_EXPORT Message PopMessage()
{
if (g_messages.empty()) return Message::None;
const auto message = g_messages.front();
g_messages.pop();
return message;
}
UNITY_INTERFACE_EXPORT size_t UNITY_INTERFACE_API GetMonitorCount()
{
if (!g_manager) return 0;
return g_manager->GetMonitorCount();
}
UNITY_INTERFACE_EXPORT int UNITY_INTERFACE_API GetTotalWidth()
{
if (!g_manager) return 0;
return g_manager->GetTotalWidth();
}
UNITY_INTERFACE_EXPORT int UNITY_INTERFACE_API GetTotalHeight()
{
if (!g_manager) return 0;
return g_manager->GetTotalHeight();
}
UNITY_INTERFACE_EXPORT void UNITY_INTERFACE_API SetTimeout(int timeout)
{
if (!g_manager) return;
g_manager->SetTimeout(timeout);
}
UNITY_INTERFACE_EXPORT void UNITY_INTERFACE_API GetName(int id, char* buf, int len)
{
if (!g_manager) return;
g_manager->GetName(id, buf, len);
}
UNITY_INTERFACE_EXPORT bool UNITY_INTERFACE_API IsPrimary(int id)
{
if (!g_manager) return false;
return g_manager->IsPrimary(id);
}
UNITY_INTERFACE_EXPORT int UNITY_INTERFACE_API GetLeft(int id)
{
if (!g_manager) return -1;
return g_manager->GetLeft(id);
}
UNITY_INTERFACE_EXPORT int UNITY_INTERFACE_API GetRight(int id)
{
if (!g_manager) return -1;
return g_manager->GetRight(id);
}
UNITY_INTERFACE_EXPORT int UNITY_INTERFACE_API GetTop(int id)
{
if (!g_manager) return -1;
return g_manager->GetTop(id);
}
UNITY_INTERFACE_EXPORT int UNITY_INTERFACE_API GetBottom(int id)
{
if (!g_manager) return -1;
return g_manager->GetBottom(id);
}
UNITY_INTERFACE_EXPORT int UNITY_INTERFACE_API GetWidth(int id)
{
if (!g_manager) return -1;
return g_manager->GetWidth(id);
}
UNITY_INTERFACE_EXPORT int UNITY_INTERFACE_API GetHeight(int id)
{
if (!g_manager) return -1;
return g_manager->GetHeight(id);
}
UNITY_INTERFACE_EXPORT int UNITY_INTERFACE_API GetRotation(int id)
{
if (!g_manager) return -1;
return g_manager->GetRotation(id);
}
UNITY_INTERFACE_EXPORT bool UNITY_INTERFACE_API IsCursorVisible(int id)
{
if (!g_manager) return false;
return g_manager->IsCursorVisible(id);
}
UNITY_INTERFACE_EXPORT int UNITY_INTERFACE_API GetCursorX(int id)
{
if (!g_manager) return -1;
return g_manager->GetCursorX(id);
}
UNITY_INTERFACE_EXPORT int UNITY_INTERFACE_API GetCursorY(int id)
{
if (!g_manager) return -1;
return g_manager->GetCursorY(id);
}
UNITY_INTERFACE_EXPORT int UNITY_INTERFACE_API GetCursorShapeWidth(int id)
{
if (!g_manager) return -1;
return g_manager->GetCursorShapeWidth(id);
}
UNITY_INTERFACE_EXPORT int UNITY_INTERFACE_API GetCursorShapeHeight(int id)
{
if (!g_manager) return -1;
return g_manager->GetCursorShapeHeight(id);
}
UNITY_INTERFACE_EXPORT int UNITY_INTERFACE_API GetCursorShapePitch(int id)
{
if (!g_manager) return -1;
return g_manager->GetCursorShapePitch(id);
}
UNITY_INTERFACE_EXPORT int UNITY_INTERFACE_API GetCursorShapeType(int id)
{
if (!g_manager) return -1;
return g_manager->GetCursorShapeType(id);
}
UNITY_INTERFACE_EXPORT void UNITY_INTERFACE_API UpdateCursorTexture(int id, ID3D11Texture2D* ptr)
{
if (!g_manager) return;
g_manager->UpdateCursorTexture(id, ptr);
}
UNITY_INTERFACE_EXPORT void UNITY_INTERFACE_API SetTexturePtr(int id, void* texture)
{
if (!g_manager) return;
g_manager->SetTexturePtr(id, texture);
}
}