13 lines
209 B
HLSL
13 lines
209 B
HLSL
#ifndef UDD_PARAMS_CGINC
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#define UDD_PARAMS_CGINC
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sampler2D _MainTex;
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fixed4 _Color;
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sampler2D _CursorTex;
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half4 _CursorPositionScale;
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#ifndef SURFACE_SHADER
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float4 _MainTex_ST;
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#endif
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#endif |