show not-available texture when display is not available.

This commit is contained in:
hecomi
2016-11-05 23:15:57 +09:00
parent 7774290e71
commit f9f8b14f46
9 changed files with 41 additions and 1 deletions
@@ -50,6 +50,8 @@ public static class Lib
[DllImport("uDesktopDuplication")]
public static extern IntPtr GetRenderEventFunc();
[DllImport("uDesktopDuplication")]
public static extern bool IsAvailable();
[DllImport("uDesktopDuplication")]
public static extern void GetName(int id, StringBuilder buf, int len);
[DllImport("uDesktopDuplication")]
public static extern int GetLeft(int id);