remove unused code.
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@@ -87,11 +87,6 @@ void Monitor::Render()
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Debug::Error("Monitor::Render() => Texture sizes are defferent.");
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Debug::Error(" Source : (", srcDesc.Width, ", ", srcDesc.Height, ")");
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Debug::Error(" Dest : (", dstDesc.Width, ", ", dstDesc.Height, ")");
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//Debug::Log(" => Try modifying width/height using reported value from DDA.");
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//width_ = srcDesc.Width;
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//height_ = srcDesc.Height;
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//state_ = MonitorState::TextureSizeInconsistent;
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//SendMessageToUnity(Message::TextureSizeChanged);
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return;
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}
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else
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