there is only one cursor in screens.
This commit is contained in:
@@ -12,7 +12,17 @@ public class Manager : MonoBehaviour
|
||||
{
|
||||
get
|
||||
{
|
||||
if (instance_) return instance_;
|
||||
if (instance_) {
|
||||
return instance_;
|
||||
}
|
||||
|
||||
var manager = FindObjectOfType<Manager>();
|
||||
if (manager) {
|
||||
manager.Awake();
|
||||
instance_ = manager;
|
||||
return instance_;
|
||||
}
|
||||
|
||||
var go = new GameObject("uDesktopDuplicationManager");
|
||||
return go.AddComponent<Manager>();
|
||||
}
|
||||
@@ -81,12 +91,19 @@ public class Manager : MonoBehaviour
|
||||
UpdateMessage();
|
||||
}
|
||||
|
||||
[ContextMenu("Reinitialize")]
|
||||
void Reinitialize()
|
||||
{
|
||||
Lib.Reinitialize();
|
||||
}
|
||||
|
||||
void ReinitializeIfNeeded()
|
||||
{
|
||||
for (int i = 0; i < monitors.Count; ++i) {
|
||||
var monitor = monitors[i];
|
||||
if (monitor.state == MonitorState.AccessLost ||
|
||||
monitor.state == MonitorState.AccessDenied) {
|
||||
monitor.state == MonitorState.AccessDenied ||
|
||||
monitor.state == MonitorState.SessionDisconnected) {
|
||||
if (!shouldReinitialize) {
|
||||
shouldReinitialize = true;
|
||||
reinitializationTimer = 0f;
|
||||
@@ -97,7 +114,7 @@ public class Manager : MonoBehaviour
|
||||
|
||||
if (shouldReinitialize) {
|
||||
if (reinitializationTimer > retryReinitializationDuration) {
|
||||
Lib.Reinitialize();
|
||||
Reinitialize();
|
||||
shouldReinitialize = false;
|
||||
}
|
||||
reinitializationTimer += Time.deltaTime;
|
||||
@@ -110,8 +127,7 @@ public class Manager : MonoBehaviour
|
||||
while (message != Message.None) {
|
||||
switch (message) {
|
||||
case Message.Reinitialized:
|
||||
Debug.Log("Reinitialize");
|
||||
Reinitialize();
|
||||
ReinitializeMonitors();
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
@@ -141,7 +157,7 @@ public class Manager : MonoBehaviour
|
||||
}
|
||||
}
|
||||
|
||||
void Reinitialize()
|
||||
void ReinitializeMonitors()
|
||||
{
|
||||
for (int i = 0; i < monitorCount; ++i) {
|
||||
if (i == monitors.Count) {
|
||||
|
||||
Reference in New Issue
Block a user