capture cursor mask taking monitor rotation into consideration.

This commit is contained in:
hecomi
2016-11-17 23:19:46 +09:00
parent 9c62157c0c
commit 95f8099392
3 changed files with 127 additions and 55 deletions
@@ -13,9 +13,11 @@ public class Texture : MonoBehaviour
set
{
monitor_ = value;
material = GetComponent<Renderer>().material; // clone
material.mainTexture = monitor_.texture;
material.SetFloat("_Width", transform.localScale.x);
if (monitor_ != null) {
material = GetComponent<Renderer>().material; // clone
material.mainTexture = monitor_.texture;
material.SetFloat("_Width", transform.localScale.x);
}
}
}