remove unused debug.log.
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@@ -162,7 +162,6 @@ public class Monitor
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}
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}
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if (shouldCreate) {
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if (shouldCreate) {
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Debug.Log(w + " " + h);
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texture_ = new Texture2D(w, h, TextureFormat.BGRA32, false);
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texture_ = new Texture2D(w, h, TextureFormat.BGRA32, false);
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}
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}
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}
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}
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