update Unity version to 2017.4.

This commit is contained in:
hecomi
2018-05-19 21:49:24 +09:00
parent 8434d803bb
commit 6f876f65ed
12 changed files with 191 additions and 87 deletions
+12 -10
View File
@@ -3,7 +3,7 @@
--- !u!30 &1
GraphicsSettings:
m_ObjectHideFlags: 0
serializedVersion: 12
serializedVersion: 9
m_Deferred:
m_Mode: 1
m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0}
@@ -39,24 +39,26 @@ GraphicsSettings:
m_PreloadedShaders: []
m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
type: 0}
m_CustomRenderPipeline: {fileID: 0}
m_TransparencySortMode: 0
m_TransparencySortAxis: {x: 0, y: 0, z: 1}
m_TierSettings_Tier1:
renderingPath: 1
useCascadedShadowMaps: 1
m_TierSettings_Tier2:
renderingPath: 1
useCascadedShadowMaps: 1
m_TierSettings_Tier3:
renderingPath: 1
useCascadedShadowMaps: 1
m_DefaultRenderingPath: 1
m_DefaultMobileRenderingPath: 1
m_TierSettings: []
m_LightmapStripping: 0
m_FogStripping: 0
m_InstancingStripping: 0
m_LightmapKeepPlain: 1
m_LightmapKeepDirCombined: 1
m_LightmapKeepDirSeparate: 1
m_LightmapKeepDynamicPlain: 1
m_LightmapKeepDynamicDirCombined: 1
m_LightmapKeepShadowMask: 1
m_LightmapKeepSubtractive: 1
m_LightmapKeepDynamicDirSeparate: 1
m_FogKeepLinear: 1
m_FogKeepExp: 1
m_FogKeepExp2: 1
m_AlbedoSwatchInfos: []
m_LightsUseLinearIntensity: 0
m_LightsUseColorTemperature: 0