Files
XericUIActionVessel/Runtime/FlipPage/GeneralDataFlipPage.cs
T
2025-09-19 20:08:27 +08:00

46 lines
1.1 KiB
C#

using System;
using UnityEngine;
using UnityEngine.Pool;
namespace XericUI.FlipPage
{
/// <summary>
/// 翻页组件管理器(通用数据层)
/// </summary>
[AddComponentMenu("Xeric UI Vessel/FlipPage/General FilpPage Manager")]
public class GeneralDataFlipPage : FlipPageComponentManager
{
#region 生命周期
protected override void Awake()
{
base.Awake();
}
#endregion
#region 容器控制
/// <summary>
/// 添加一个数据项目
/// </summary>
/// <param name="item">数据项目</param>
/// <typeparam name="T"></typeparam>
public void AddItem<T>(T item)
where T : ItemComponentInfo
{
base.AddItem(item, () => AddPageLast(new PageComponentInfo()));
}
/// <summary>
/// 添加一个数据项目
/// </summary>
/// <param name="item">数据项目</param>
public override void AddItem(ItemInfo item)
{
base.AddItem(item, () => AddPageLast(new PageComponentInfo()));
}
#endregion
}
}