Files
XericUIActionVessel/Runtime/OverrideUI/XericUIrAttributeToggle.cs
T

65 lines
2.5 KiB
C#

using UnityEngine;
using UnityEngine.UI;
using XericUI.Helper;
using XericUI.ReflectionUIGenerator;
namespace XericUI.OverrideUI
{
/// <summary>
/// 带字段标记的增强开关组件
/// 继承 XericToggle,额外支持 XuiavrgFieldTag 标记,便于反射界面生成器自动绑定
/// </summary>
[AddComponentMenu("Xeric UI Vessel/Attribute/Toggle", 32)]
public class XericUIrAttributeToggle : XericToggle, IXuiavrgFieldTagProvider
{
[SerializeField]
[Tooltip("Entry 功能标记,用于自动绑定匹配")]
private XuiavrgFieldTag _entryTag = XuiavrgFieldTag.Toggle;
[SerializeField]
[Tooltip("同一 Tag 存在多个时的索引区分")]
private int _tagIndex = 0;
public XuiavrgFieldTag EntryTag => _entryTag;
public int TagIndex => _tagIndex;
#region 组件替换
#if UNITY_EDITOR
[UnityEditor.MenuItem("CONTEXT/Toggle/Replace To/Xeric (Attribute)", true)]
private static bool ValidateReplaceToAttribute(UnityEditor.MenuCommand command)
=> command.context is Toggle and not XericUIrAttributeToggle;
[UnityEditor.MenuItem("CONTEXT/Toggle/Replace To/Xeric (Attribute)", false, 12)]
private static void ReplaceToAttribute(UnityEditor.MenuCommand command)
=> command.ReplaceCommandContext<Toggle, XericUIrAttributeToggle,
(Graphic graphic, ToggleGroup group, Toggle.ToggleEvent onValueChanged)>(
o => (o.graphic, o.group, o.onValueChanged),
(t, d) =>
{
t.graphic = d.graphic;
t.group = d.group;
t.onValueChanged = d.onValueChanged;
});
[UnityEditor.MenuItem("CONTEXT/Toggle/Replace To/Unity Toggle", true)]
private static bool ValidateReplaceToUnity(UnityEditor.MenuCommand command)
=> command.context is XericUIrAttributeToggle;
[UnityEditor.MenuItem("CONTEXT/Toggle/Replace To/Unity Toggle", false, 100)]
private static void ReplaceToUnity(UnityEditor.MenuCommand command)
=> command.ReplaceCommandContext<XericUIrAttributeToggle, Toggle,
(Graphic graphic, ToggleGroup group, Toggle.ToggleEvent onValueChanged)>(
o => (o.graphic, o.group, o.onValueChanged),
(t, d) =>
{
t.graphic = d.graphic;
t.group = d.group;
t.onValueChanged = d.onValueChanged;
});
#endif
#endregion
}
}