Files
XericUIActionVessel/Runtime/InterfaceAttributeReflectionGenerator/Scripts/Attribute/XuiavrgAttribute.cs
T
lrss3 5f93152c9b 添加了更多的反射检查逻辑。
修复布局组件的缓存引用关系
2026-04-28 17:13:23 +08:00

75 lines
2.5 KiB
C#

using System;
namespace XericUI.ReflectionUIGenerator
{
/// <summary>
/// 反射属性标记
/// </summary>
[AttributeUsage(AttributeTargets.Field | AttributeTargets.Property)]
public class XuiavrgAttribute : Attribute, IXuiavrgAttribute
{
#region 字段属性
public readonly string LabelName;
public readonly string UIPropertyName;
public readonly string UnitLabelName;
public readonly int InspectorOrder;
public readonly string GroupName;
public readonly string OnTriggerCall;
public readonly XuiavrgSize ArgumentSize;
/// <summary>
/// 标记属性
/// </summary>
/// <param name="labelName">属性显示名称</param>
/// <param name="uiPropertyName">属性标记名(对应界面元素名称)</param>
/// <param name="unitLabelName">属性显示单位名称</param>
/// <param name="mustFillin">是否标记为必填项目</param>
/// <param name="inspectorOrder">属性显示顺序</param>
/// <param name="groupName">属性组名称(可以是以/&\分割的路径)</param>
/// <param name="onTriggerCall">属性附加的动作,调用此内联反射调用的函数</param>
/// <param name="size">属性组名称(可以是以/&\分割的路径)</param>
public XuiavrgAttribute(string labelName, string uiPropertyName, string unitLabelName,
int inspectorOrder = 0, string groupName = null, string onTriggerCall = "", XuiavrgSize size = XuiavrgSize.Normal)
{
LabelName = labelName;
UIPropertyName = uiPropertyName;
UnitLabelName = unitLabelName;
InspectorOrder = inspectorOrder;
GroupName = groupName;
OnTriggerCall = onTriggerCall;
ArgumentSize = size;
}
#endregion
#region 生成器
public void BindProperty(XuiavrgInspectorProperty property)
{
property.labelName = LabelName;
property.uiPropertyName = UIPropertyName;
property.unitLabelName = UnitLabelName;
property.inspectorOrder = InspectorOrder;
property.groupName = GroupName;
property.onTriggerCall = OnTriggerCall;
property.argumentSize = ArgumentSize;
}
#endregion
}
/// <summary>
/// 属性尺寸
/// </summary>
public enum XuiavrgSize
{
None = 0,
Tiny = 1000 - 2,
Small = 1000 - 1,
Normal = 1000,
Big,
Large,
}
}