Files
XericUIActionVessel/Runtime/Material/BasicUI/XRoundPureRectR15HollowArrow.mat
T
lrss3 49f616f4c7 添加unity容器类,允许使用泛型控制界面上的值。
目前添加了一次最多三个项目的属性。
2025-07-23 20:08:59 +08:00

52 lines
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%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: XRoundPureRectR15HollowArrow
m_Shader: {fileID: 4800000, guid: b73bb549fe548394597489c9a7bf6778, type: 3}
m_ValidKeywords:
- _ENABLEBORDER_ON
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _ColorMask: 15
- _DeltaHeight: 0.2
- _DeltaWidth: 0.2
- _EnableBorder: 1
- _Height: 0.603
- _Rotation: 270
- _Roundness: 0.1
- _Sides: 3
- _Stencil: 0
- _StencilComp: 8
- _StencilOp: 0
- _StencilReadMask: 255
- _StencilWriteMask: 255
- _UseUIAlphaClip: 0
- _Width: 1
m_Colors:
- _BorderColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 0, g: 0, b: 0, a: 0}
- _Transform: {r: 1, g: 1, b: 0, a: 0}
- _TransformBorder: {r: 1, g: 1, b: -0.09, a: 0}
- _ZeroColor: {r: 0, g: 0, b: 0, a: 0}
m_BuildTextureStacks: []