Files

33 lines
1.3 KiB
C#

using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using XericUI.Helper;
namespace XericUI.OverrideUI
{
[AddComponentMenu("Xeric UI Vessel/UI/ToggleGroup", 31)]
[DisallowMultipleComponent]
public class XericToggleGroup : ToggleGroup
{
#region 组件替换
#if UNITY_EDITOR
[UnityEditor.MenuItem("CONTEXT/ToggleGroup/Replace To/Xeric ToggleGroup", true)]
private static bool ValidateReplaceToXeric(UnityEditor.MenuCommand command)
=> command.context is ToggleGroup and not XericToggleGroup;
[UnityEditor.MenuItem("CONTEXT/ToggleGroup/Replace To/Xeric ToggleGroup", false, 10)]
private static void ReplaceToXeric(UnityEditor.MenuCommand command)
=> command.ReplaceCommandContext<ToggleGroup, XericToggleGroup>();
[UnityEditor.MenuItem("CONTEXT/ToggleGroup/Replace To/Unity ToggleGroup", true)]
private static bool ValidateReplaceToUnity(UnityEditor.MenuCommand command)
=> command.context is XericToggleGroup;
[UnityEditor.MenuItem("CONTEXT/ToggleGroup/Replace To/Unity ToggleGroup", false, 100)]
private static void ReplaceToUnity(UnityEditor.MenuCommand command)
=> command.ReplaceCommandContext<XericToggleGroup, ToggleGroup>();
#endif
#endregion
}
}