204 lines
6.8 KiB
C#
204 lines
6.8 KiB
C#
using System.Collections.Generic;
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using System.Linq;
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using UnityEngine;
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using UnityEngine.UI;
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namespace XericUI.ReflectionUIGenerator
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{
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/// <summary>
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/// ToggleGroup 值组件 — 处理 string / int / enum 类型的单选组交互
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/// 适用于标记了 [XuiavrgFieldToggleGroupValue] 的字段
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///
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/// 选项动态创建:OnPoolGet 时根据元数据 PresetOptions 数量,
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/// 从 _toggleItemPrefab 实例化 Toggle 子对象。
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/// </summary>
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[AddComponentMenu("Xeric Library/UI Action Vessel/Values/XUIAvrgMDToggleGroupValue")]
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public class XUIAvrgMDToggleGroupValue : XUIAvrgMDValue
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{
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[SerializeField, Tooltip("关联的 ToggleGroup 组件(未设置则自动查找)")]
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private ToggleGroup _toggleGroup;
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[Header("选项动态创建")]
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[SerializeField, Tooltip("Toggle 项预制体 — 在 OnPoolGet 时按预设选项数量实例化")]
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private Transform _toggleItemPrefab;
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[SerializeField, Tooltip("选项容器 Transform — 动态创建的 Toggle 挂载到此节点下")]
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private Transform _optionsContainer;
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private List<Toggle> _toggles = new List<Toggle>();
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private List<string> _optionLabels = new List<string>();
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private void Awake()
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{
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if (_toggleGroup == null) _toggleGroup = GetComponent<ToggleGroup>();
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}
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// ============ 对象池生命周期 ============
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public override void OnPoolGet(AvrgMemberMetaData metaData)
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{
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base.OnPoolGet(metaData);
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// 构建选项列表
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BuildOptions(metaData?.ValueType);
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// 动态创建 Toggle 项
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CreateToggleItems();
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}
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public override void OnPoolRelease()
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{
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// 清理动态创建的 Toggle
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foreach (var toggle in _toggles)
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{
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if (toggle != null)
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toggle.onValueChanged.RemoveAllListeners();
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}
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DestroyToggleItems();
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_toggles.Clear();
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_optionLabels.Clear();
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base.OnPoolRelease();
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}
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// ============ 动态 Toggle 创建 ============
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/// <summary>
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/// 根据 _optionLabels 数量,从 _toggleItemPrefab 实例化 Toggle 子对象
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/// </summary>
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private void CreateToggleItems()
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{
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var parent = _optionsContainer != null ? _optionsContainer : transform;
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if (_toggleItemPrefab == null || _optionLabels.Count == 0) return;
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for (int i = 0; i < _optionLabels.Count; i++)
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{
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var item = Instantiate(_toggleItemPrefab, parent);
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item.name = $"Toggle_{i}_{_optionLabels[i]}";
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item.gameObject.SetActive(true);
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var toggle = item.GetComponent<Toggle>();
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if (toggle != null)
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{
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toggle.group = _toggleGroup;
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_toggles.Add(toggle);
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// 设置标签文本
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var label = item.GetComponentInChildren<Text>(true);
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if (label != null)
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label.text = _optionLabels[i];
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}
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}
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}
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/// <summary>
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/// 销毁动态创建的所有 Toggle 子对象
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/// </summary>
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private void DestroyToggleItems()
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{
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var parent = _optionsContainer != null ? _optionsContainer : transform;
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foreach (var toggle in _toggles)
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{
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if (toggle != null)
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Destroy(toggle.gameObject);
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}
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}
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private void BuildOptions(System.Type valueType)
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{
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_optionLabels.Clear();
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// 1. 从元数据 PresetOptions
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if (BoundMetaData?.PresetOptions != null && BoundMetaData.PresetOptions.Count > 0)
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{
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_optionLabels.AddRange(BoundMetaData.PresetOptions);
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return;
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}
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// 2. enum 类型
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if (valueType != null && valueType.IsEnum)
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{
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_optionLabels.AddRange(System.Enum.GetNames(valueType));
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return;
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}
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}
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// ============ 核心绑定 ============
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public override void BindToAccessor(
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IAvrgValueAccessor accessor,
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AvrgMvvmBinding binding,
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AvrgMvvmScheduler scheduler)
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{
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CurrentAccessor = accessor;
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CurrentBinding = binding;
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if (binding == null || accessor == null || _toggleGroup == null || _toggles.Count == 0) return;
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// 只读模式下禁用所有 Toggle
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if (accessor.IsReadOnly)
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{
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foreach (var t in _toggles)
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t.interactable = false;
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}
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// 为每个 Toggle 注册事件
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for (int i = 0; i < _toggles.Count && i < _optionLabels.Count; i++)
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{
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int idx = i;
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_toggles[i].onValueChanged.AddListener(isOn =>
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{
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if (isOn)
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{
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object convertedVal = ConvertOptionToValue(_optionLabels[idx], accessor.ValueType);
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binding.WriteFromUI(convertedVal);
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scheduler?.MarkUIDirty(binding);
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}
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});
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}
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// 数据 → UI(带验证状态)
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binding.OnUIDataChanged += (value, state) =>
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{
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string valueStr = value?.ToString();
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for (int i = 0; i < _toggles.Count && i < _optionLabels.Count; i++)
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{
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if (_optionLabels[i] == valueStr)
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{
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_toggles[i].SetIsOnWithoutNotify(true);
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break;
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}
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}
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base.UpdateValueDisplay(value, state);
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};
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// 验证状态变更
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binding.OnValidationStateChanged += OnValidationStateChanged;
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// 首次同步
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var initialValue = accessor.GetValue();
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string initStr = initialValue?.ToString();
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for (int i = 0; i < _toggles.Count && i < _optionLabels.Count; i++)
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{
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if (_optionLabels[i] == initStr)
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{
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_toggles[i].SetIsOnWithoutNotify(true);
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break;
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}
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}
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}
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private static object ConvertOptionToValue(string option, System.Type targetType)
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{
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if (targetType == typeof(string)) return option;
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if (targetType == typeof(int) && int.TryParse(option, out int intVal)) return intVal;
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if (targetType != null && targetType.IsEnum)
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return System.Enum.Parse(targetType, option);
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return option;
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}
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}
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}
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