重构反射生成属性界面
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+4
-5
@@ -1,5 +1,4 @@
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using System;
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using UnityEngine.Serialization;
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using System;
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namespace XericUI.ReflectionUIGenerator
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{
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@@ -20,9 +19,9 @@ namespace XericUI.ReflectionUIGenerator
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Hide = hideInInspector;
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}
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public void BindProperty(XuiavrgInspectorProperty property)
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public void BindMetaData(AvrgMemberMetaData metaData)
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{
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property.hideInInspector = Hide;
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metaData.Hide = Hide;
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}
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}
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}
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}
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