重构反射构建组件,添加材质反射组件
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@@ -1,6 +1,5 @@
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using System;
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using System.Collections.Generic;
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using System.Reflection;
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namespace XericUI.ReflectionUIGenerator
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{
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@@ -20,6 +19,12 @@ namespace XericUI.ReflectionUIGenerator
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/// <summary>写入值到数据源的委托</summary>
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public Action<object> WriteAction { get; set; }
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/// <summary>
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/// 值访问器引用(在 BuildMDVM 时创建,供 UI 组件使用)
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/// 提供 ValueType / IsReadOnly / FormatDisplay 等扩展能力
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/// </summary>
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public IAvrgValueAccessor Accessor { get; set; }
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/// <summary>
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/// 拆分属性子绑定列表
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/// 由 [XuiavrgSplit] 特性展开生成,每个子绑定对应一个拆分后的子属性
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