添加编辑器界面
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@@ -1,3 +1,4 @@
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using System;
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using UnityEngine;
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using UnityEngine.UI;
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using XericUI.Helper;
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@@ -14,11 +15,11 @@ namespace XericUI.OverrideUI
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{
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[SerializeField]
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[Tooltip("Entry 功能标记,用于自动绑定匹配")]
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private XuiavrgFieldTag _entryTag = XuiavrgFieldTag.Button;
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public XuiavrgFieldTag _entryTag = XuiavrgFieldTag.Button;
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[SerializeField]
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[Tooltip("同一 Tag 存在多个时的索引区分")]
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private int _tagIndex = 0;
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public int _tagIndex = 0;
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public XuiavrgFieldTag EntryTag => _entryTag;
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public int TagIndex => _tagIndex;
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