添加了默认实例场景文件,默认示例文件。
优化了属性组的界面
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-3
@@ -1,4 +1,4 @@
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using System;
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Linq;
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@@ -13,10 +13,11 @@ using Object = UnityEngine.Object;
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namespace XericUI.ReflectionUIGenerator
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{
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/// <summary>
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/// 属性映射器
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/// [已弃用] 属性映射器。请使用 XuiavrgPropertyGroupScriptableObject 替代。
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/// 功能已整合到 PropertyGroup 中,此类保留仅用于向后兼容。
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/// </summary>
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[Serializable]
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[CreateAssetMenu(fileName = "Xeric UI avr Property", menuName = "Xeric Library/UI Action Vessel/Reflection UI Gen/UI avr Property", order = 10)]
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[Obsolete("Use XuiavrgPropertyGroupScriptableObject instead. Property mapping is now integrated directly into the group.")]
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public class XuiavrPropertyScriptableObject : ScriptableObject
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{
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#if ODIN_INSPECTOR
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