添加一个表格组件,原理上贴近现代表格系统,理论上可以应对超大型表格以及离散数据集合。

This commit is contained in:
2026-06-26 19:14:48 +08:00
parent 55ace8d02b
commit 61bb0b012e
78 changed files with 4409 additions and 57 deletions
@@ -56,7 +56,7 @@ namespace XericUI.OverrideUI
#region 组件替换
#if UNITY_EDITOR
[UnityEditor.MenuItem("CONTEXT/TextMeshProUGUI/Replace To XericUIrAttributeTextMeshProText", true)]
[UnityEditor.MenuItem("CONTEXT/TextMeshProUGUI/Replace To/Xeric (Attribute)", true)]
private static bool ValidateReplaceToAttribute(UnityEditor.MenuCommand command)
{
#if dUI_TextMeshPro
@@ -66,7 +66,7 @@ namespace XericUI.OverrideUI
#endif
}
[UnityEditor.MenuItem("CONTEXT/TextMeshProUGUI/Replace To XericUIrAttributeTextMeshProText", false, 10)]
[UnityEditor.MenuItem("CONTEXT/TextMeshProUGUI/Replace To/Xeric (Attribute)", false, 10)]
private static void ReplaceToAttribute(UnityEditor.MenuCommand command)
{
#if dUI_TextMeshPro
@@ -76,11 +76,11 @@ namespace XericUI.OverrideUI
#endif
}
[UnityEditor.MenuItem("CONTEXT/TextMeshProUGUI/Replace To TextMeshProUGUI", true)]
[UnityEditor.MenuItem("CONTEXT/TextMeshProUGUI/Replace To/Unity TextMeshPro", true)]
private static bool ValidateReplaceToUnity(UnityEditor.MenuCommand command)
=> command.context is XericUIrAttributeTextMeshProText;
[UnityEditor.MenuItem("CONTEXT/TextMeshProUGUI/Replace To TextMeshProUGUI", false, 10)]
[UnityEditor.MenuItem("CONTEXT/TextMeshProUGUI/Replace To/Unity TextMeshPro", false, 100)]
private static void ReplaceToUnity(UnityEditor.MenuCommand command)
{
var comp = command.context as XericUIrAttributeTextMeshProText;