添加了更多的反射检查逻辑。
修复布局组件的缓存引用关系
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using System;
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namespace XericUI.ReflectionUIGenerator
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{
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/// <summary>
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/// 反射属性标记
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/// </summary>
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[AttributeUsage(AttributeTargets.Field | AttributeTargets.Property)]
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public class XuiavrgAttribute : Attribute, IXuiavrgAttribute
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{
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#region 字段属性
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public readonly string LabelName;
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public readonly string UIPropertyName;
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public readonly string UnitLabelName;
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public readonly int InspectorOrder;
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public readonly string GroupName;
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public readonly string OnTriggerCall;
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public readonly XuiavrgSize ArgumentSize;
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/// <summary>
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/// 标记属性
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/// </summary>
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/// <param name="labelName">属性显示名称</param>
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/// <param name="uiPropertyName">属性标记名(对应界面元素名称)</param>
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/// <param name="unitLabelName">属性显示单位名称</param>
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/// <param name="mustFillin">是否标记为必填项目</param>
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/// <param name="inspectorOrder">属性显示顺序</param>
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/// <param name="groupName">属性组名称(可以是以/&\分割的路径)</param>
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/// <param name="onTriggerCall">属性附加的动作,调用此内联反射调用的函数</param>
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/// <param name="size">属性组名称(可以是以/&\分割的路径)</param>
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public XuiavrgAttribute(string labelName, string uiPropertyName, string unitLabelName,
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int inspectorOrder = 0, string groupName = null, string onTriggerCall = "", XuiavrgSize size = XuiavrgSize.Normal)
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{
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LabelName = labelName;
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UIPropertyName = uiPropertyName;
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UnitLabelName = unitLabelName;
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InspectorOrder = inspectorOrder;
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GroupName = groupName;
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OnTriggerCall = onTriggerCall;
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ArgumentSize = size;
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}
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#endregion
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#region 生成器
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public void BindProperty(XuiavrgInspectorProperty property)
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{
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property.labelName = LabelName;
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property.uiPropertyName = UIPropertyName;
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property.unitLabelName = UnitLabelName;
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property.inspectorOrder = InspectorOrder;
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property.groupName = GroupName;
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property.onTriggerCall = OnTriggerCall;
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property.argumentSize = ArgumentSize;
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}
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#endregion
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}
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/// <summary>
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/// 属性尺寸
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/// </summary>
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public enum XuiavrgSize
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{
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None = 0,
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Tiny = 1000 - 2,
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Small = 1000 - 1,
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Normal = 1000,
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Big,
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Large,
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}
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}
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