修复在什么都没有的情况下的编译错误

This commit is contained in:
2026-06-25 10:10:46 +08:00
parent 3fc41c006a
commit 55ace8d02b
@@ -67,11 +67,12 @@ namespace XericUI.ReflectionUIGenerator
[ShowIf("classify", UIElementClassify.UIDropdown)]
#endif
public UnityEngine.UI.Dropdown UIDropdown;
#if dUI_TextMeshPro
#if ODIN_INSPECTOR
[ShowIf("classify", UIElementClassify.TMPInputField)]
#endif
public TMPInputTriggerEvent TMPInputTriggerOnEventType;
#endif
#if ODIN_INSPECTOR
[ShowIf("classify", UIElementClassify.UIInputField)]
#endif